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State unavailable ignoring #7

@riskersen

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@riskersen

Hi there,

Im curious why you are skipping entities which were unavailable before they switched to ON.

My use case is, that we are living in a rented house, so we cannot simply replace switches and thus lights are switched off by simple power off so state goes to Unavailable.

Might I submit a PR where this can be controlled by an option/argument?

Regards

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