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UnityAccessibilityLib.sln
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24 lines (24 loc) · 1.11 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.2.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityAccessibilityLib", "UnityAccessibilityLib.csproj", "{4691AE2F-C3D6-DA66-AEA5-9357A38A6068}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4691AE2F-C3D6-DA66-AEA5-9357A38A6068}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4691AE2F-C3D6-DA66-AEA5-9357A38A6068}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4691AE2F-C3D6-DA66-AEA5-9357A38A6068}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4691AE2F-C3D6-DA66-AEA5-9357A38A6068}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D36FC018-3399-4724-AE6D-6E4FF54117BE}
EndGlobalSection
EndGlobal