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d: Update Changelog
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CHANGELOG.md

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@@ -17,6 +17,7 @@ This includes security related updates like requiring fixed Unity versions and i
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### Changed
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- **Android Support**: Better dependency handling through gradle processor integration. Removal of included files where possible.
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- **Android Target SDK:** Increased to 35 to meet Google Play requirements per Nov 1, 2025.
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- **Unity Minimum Versions:** The Unity minimum versions have been updated to match `CVE-2025-59489` fix versions.
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- **Code Style**: Examples and scripts have been aligned on style.
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- **Unity API:** `OnMaximumVolumeChanged` event to notify when the games maximum volume must be changed.
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- **Android:** After the last device disconnects, the webview is reset along the game state.
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- **Android:** Add support to override the game version used in a previously built android game through intent extras with adb.
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- **Android:** The support for native game sizing is communicated
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- **Android Audio Focus:** Improvements to match the expected behavior on Android Automotive.
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- **Android Audio Focus:** Drive maximum volume based on Android system requirements to avoid pausing when losing audio focus.
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### Removed
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@@ -161,15 +165,15 @@ For completeness as this is a 2.5.0 rerelease, the 2.5.0 release notes are repea
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#71)
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- Added :gift_heart:: Partner specific highscore
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- New rank `partner` for `RequestHighScores` that will limit the response to highscores the player has achieve on the same partner. See
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the [partner specific high score section of the high score guide](https://developers.airconsole.com/#!/guides/highscore#partner)
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the [partner specific high score section of the high score guide](https://developers.airconsole.com/#!/guides/highscore#partner)
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- Added :gift_heart:: Multi-screen multiplayer
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API [see Multi-screen multiplayer guide](https://developers.airconsole.com/#!/guides/multiplayer)
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- provides information to enable online multiplayer matchmaking against screens in the same car as well screens in the same type of
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partner environment (e.g. car brand).
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partner environment (e.g. car brand).
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- Added :gift_heart:: New capability: Player
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Silencing [see Handling Players connecting guide](https://developers.airconsole.com/#!/guides/player_silencing)
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- Support for Player Silencing in the AirConsole component. For more information visit
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the [AirConsole Player Silencing Guide](https://developers.airconsole.com/#!/guides/player_silencing).
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the [AirConsole Player Silencing Guide](https://developers.airconsole.com/#!/guides/player_silencing).
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- Added :gift_heart:: Support for EMSDK_PYTHON when building for WebGL in Unity 2019 which requires python2 that needs to be manually
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installed on OSX Ventura / Sonoma. If your python2 is not in `/usr/local/bin/python2` you can update the path in the AirConsole Settings
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window.
@@ -202,15 +206,15 @@ Gameplay rounds are controlled through AirConsole's setActivePlayers API.
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- Added :gift_heart:: Partner specific highscore
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- New rank `partner` for `RequestHighScores` that will limit the response to highscores the player has achieve on the same partner. See
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the [partner specific high score section of the high score guide](https://developers.airconsole.com/#!/guides/highscore#partner)
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the [partner specific high score section of the high score guide](https://developers.airconsole.com/#!/guides/highscore#partner)
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- Added :gift_heart:: Multi-screen multiplayer
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API [see Multi-screen multiplayer guide](https://developers.airconsole.com/#!/guides/multiplayer)
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- provides information to enable online multiplayer matchmaking against screens in the same car as well screens in the same type of
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partner environment (e.g. car brand).
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partner environment (e.g. car brand).
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- Added :gift_heart:: New capability: Player
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Silencing [see Handling Players connecting guide](https://developers.airconsole.com/#!/guides/player_silencing)
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- Support for Player Silencing in the AirConsole component. For more information visit
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the [AirConsole Player Silencing Guide](https://developers.airconsole.com/#!/guides/player_silencing).
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the [AirConsole Player Silencing Guide](https://developers.airconsole.com/#!/guides/player_silencing).
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- Added :gift_heart:: Support for EMSDK_PYTHON when building for WebGL in Unity 2019 which requires python2 that needs to be manually
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installed on OSX Ventura / Sonoma. If your python2 is not in `/usr/local/bin/python2` you can update the path in the AirConsole Settings
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window.

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