Relatively self explanatory. I'll write up what I put before:
There doesn't really seem to be a way to make a card/relic that utilizes an external modded character's pool without making it a hard dependency.
Ideally from this the main two issues would be resolved:
- Being able to create a card/relic/etc that can use a pool of an external mod (i.e. Custom Character Pool)
- Being able to create a card/relic/etc that will only show up if the external mod is found. (So content won't show up for any case where a pool isn't explicitly used for custom content, but is still part of an optional dependency)
Relatively self explanatory. I'll write up what I put before:
Ideally from this the main two issues would be resolved: