AutoPlay effects don't do anything when they try to play an out-of-combat card (mostly just BaseLib's Purge, although might happen with other modded effects).
This can be seen on Decisions Decisions trying to play a card with Purge.
This issue can be resolved by prefix patching AutoPlay to replace card with a dupe of itself if card.HasBeenRemovedFromState is true
AutoPlay effects don't do anything when they try to play an out-of-combat card (mostly just BaseLib's Purge, although might happen with other modded effects).
This can be seen on Decisions Decisions trying to play a card with Purge.
This issue can be resolved by prefix patching AutoPlay to replace
cardwith a dupe of itself ifcard.HasBeenRemovedFromStateis true