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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>E10s training</title>
<meta http-equiv="Content-type" content="text/html;charset=UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta property="og:title" content="E10s training">
<meta property="og:image" content="https://aliceheuz.github.io/e10s/img/preview.jpg">
<script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/4.8.8/pixi.min.js" integrity="sha512-sSAdD5F4KTNhbn+dNCMjsF5SUcDgjrJnYUnrM3rSngcABsDQ0iO3bdeDjguwsNyVtkMGamiDEb6v6xgVMLqy3A==" crossorigin="anonymous"></script>
</head>
<body>
<!-- Under CC-BY-SA 4.0 Licence : https://creativecommons.org/licenses/by-sa/4.0/ -->
<h1>
E10s training game, by Alice Heuz on Phoenix
</h1>
<div>
You can use keyboard arrows, mouse or touchscreen to move your character around.
</div>
<div id="view" style="margin: 16px 0px;">
</div>
<div>
Difficulty :<br>
<input type="radio" name="difficulty" value="easy" onChange="setDifficulty('easy');"> <b>Easy</b> : Display cleaved half<br>
<input type="radio" name="difficulty" value="normal" onChange="setDifficulty('normal');" checked> <b>Normal</b> : Normal mechanic setting<br>
<input type="radio" name="difficulty" value="hard" onChange="setDifficulty('hard');"> <b>Hard</b> : Only a few seconds to move, same timing as the Voidgates then Giga Slash mechanic<br>
<input type="radio" name="difficulty" value="veryhard" onChange="setDifficulty('veryhard');"> <b>Very hard</b> : No side callout, even less time than in the fight<br>
<input type="radio" name="difficulty" value="drunk" onChange="setDifficulty('drunk');"> <b>Drunk</b> : After trying to forget you wiped in Sastasha
</div>
<div>
<input type="checkbox" id="rotate" onChange="setRotate();"> Rotate the camera to be behind the shadow (easy and normal difficulties only)
</div>
<script type="text/javascript" src="e10s.js?v=20210102"></script>
</body>