Dear Developer,
I am writing to report a significant performance regression encountered with the Fermata Auto 2.0 update compared to version 1.9.9, where everything ran perfectly smooth.
My project, "Spotitanus", is a highly customized web-based Spotify player designed for in-car use. It relies heavily on modern web technologies that currently seem to be struggling with the new WebView implementation.
--- TECHNICAL PROJECT DETAILS ---
Architecture: HTML5, CSS3, Vanilla JS (SPA) with a PHP proxy backend.
Heavy Rendering Features:
Canvas Video: 10-second YouTube loops (via IFrame API) rendered on canvas/background divs.
Continuous Animations: Dynamic gradients (gradient-animation.js), CSS floating particles, and SVG/Canvas progress bars updated at ~60fps via requestAnimationFrame.
Visual Effects: Heavy use of backdrop-filter: blur, transparencies, and complex shadows.
UI Optimization: In previous versions, I noticed a blue selection rectangle appearing upon button press; I successfully resolved this by implementing transparent hover states in my CSS.
--- THE ISSUE ---
On Fermata Auto 1.9.9: The experience was flawless. Animations were smooth (60fps), text scrolling was responsive, and background videos caused zero lag.
On Fermata Auto 2.0: The app now suffers from severe lag, stuttering, and occasional full UI freezes. It appears that hardware acceleration might be handled differently, or resource allocation (CPU/RAM) for the WebView has become more restrictive.
--- CONCLUSION ---
Since my project stresses the WebView’s graphical rendering (CSS Compositing, Canvas, Video Decoding), I hope this data helps you identify any bottlenecks introduced in the 2.0 build.
I am available for further testing if needed. Best regards!
Dear Developer,
I am writing to report a significant performance regression encountered with the Fermata Auto 2.0 update compared to version 1.9.9, where everything ran perfectly smooth.
My project, "Spotitanus", is a highly customized web-based Spotify player designed for in-car use. It relies heavily on modern web technologies that currently seem to be struggling with the new WebView implementation.
--- TECHNICAL PROJECT DETAILS ---
Architecture: HTML5, CSS3, Vanilla JS (SPA) with a PHP proxy backend.
Heavy Rendering Features:
Canvas Video: 10-second YouTube loops (via IFrame API) rendered on canvas/background divs.
Continuous Animations: Dynamic gradients (gradient-animation.js), CSS floating particles, and SVG/Canvas progress bars updated at ~60fps via requestAnimationFrame.
Visual Effects: Heavy use of backdrop-filter: blur, transparencies, and complex shadows.
UI Optimization: In previous versions, I noticed a blue selection rectangle appearing upon button press; I successfully resolved this by implementing transparent hover states in my CSS.
--- THE ISSUE ---
On Fermata Auto 1.9.9: The experience was flawless. Animations were smooth (60fps), text scrolling was responsive, and background videos caused zero lag.
On Fermata Auto 2.0: The app now suffers from severe lag, stuttering, and occasional full UI freezes. It appears that hardware acceleration might be handled differently, or resource allocation (CPU/RAM) for the WebView has become more restrictive.
--- CONCLUSION ---
Since my project stresses the WebView’s graphical rendering (CSS Compositing, Canvas, Video Decoding), I hope this data helps you identify any bottlenecks introduced in the 2.0 build.
I am available for further testing if needed. Best regards!