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app.js
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63 lines (56 loc) · 1.85 KB
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const express = require("express");
const socket = require("socket.io");
const http = require("http");
const { Chess } = require("chess.js");
const path = require("path");
const { log } = require("console");
const app = express();
const server = http.createServer(app);
const io = socket(server);
const chess = new Chess();
let players = {};
let currentPlayer = "w";
app.set("view engine","ejs");
app.use(express.static(path.join(__dirname, "public")));
app.get("/", (req,res) => {
res.render("index" , {title: "Chess Game"});
});
io.on("connection", function(uniqueSocket){
if(!players.white){
players.white = uniqueSocket.id;
uniqueSocket.emit("playerRole", "w");
}else if(!players.black){
players.black = uniqueSocket.id;
uniqueSocket.emit("playerRole", "b");
}else{
uniqueSocket.emit("spectatorRole");
}
uniqueSocket.on("disconnect", function(){
if(uniqueSocket.id === players.white){
delete players.white;
}else if(uniqueSocket.id === players.black){
delete players.black;
}
});
uniqueSocket.on("move", (move) =>{
try{
if(chess.turn() === 'w' && uniqueSocket.id !== players.white) return;
if(chess.turn() === 'b' && uniqueSocket.id !== players.black) return;
const result = chess.move(move);
if(result){
currentPlayer = chess.turn();
io.emit("move", move);
io.emit("boardState", chess.fen());
}else{
console.log("Invalid move : ", move);
uniqueSocket.emit("invalidMove", move);
}
}catch(err){
console.log(err);
uniqueSocket.emit("error", "An error occurred");
}
})
});
server.listen(3000, function() {
console.log("Server is listening on port 3000");
});