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193 lines (168 loc) · 7.1 KB
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import os
import platform
import shutil
import sys
import ctypes
import click
import configparser
from pathlib import Path
# funtion for click
@click.group()
def cli():
pass
# Checking the name of os for creating a folder for minecraft_instance_manager and minecraft_parent_directory
if platform.system() == 'Linux':
minecraft_parent_directory = os.getenv('HOME') + '/.'
elif platform.system() == 'Darwin':
minecraft_parent_directory = os.getenv('HOME') + '/Library/Application Support/'
elif platform.system() == 'Windows':
if not ctypes.windll.shell32.IsUserAnAdmin():
ctypes.windll.shell32.ShellExecuteW(None, "runas", sys.executable, " ".join(sys.argv), None, 1)
sys.exit(0)
minecraft_parent_directory = os.getenv('APPDATA') + '\\.'
# Variables for paths
minecraft_directory = minecraft_parent_directory + 'minecraft'
minecraft_instance_manager_directory = minecraft_parent_directory + 'minecraft-instance-manager/'
instances_directory = minecraft_instance_manager_directory + 'instances/'
# Needed in order to reactivate the reset instance if it was activated before
was_active = False
# Checking for existing minecraft and minecraft-instance-manager folders
if not os.path.exists(minecraft_instance_manager_directory):
os.mkdir(minecraft_instance_manager_directory)
if not os.path.exists(instances_directory):
os.mkdir(instances_directory)
# Function to view list
@cli.command()
def list_instances():
# if there is at least 1 instance
if len(os.listdir(instances_directory)) > 0:
# for instance name print instance name with cute view
for instance in os.listdir(instances_directory):
if instance == '.DS_Store':
continue
if os.path.exists(minecraft_directory):
if os.path.islink(minecraft_directory):
if instance == os.path.split(os.readlink(minecraft_directory))[1]:
print('*' + instance)
continue
print(' ' + instance)
else:
print('No available instances found.')
@cli.command()
@click.argument("instance")
def activate_instance(instance):
# if the instance with such name exists
if os.path.exists(instances_directory + instance):
if instance != '.DS_Store':
# if path of minecraft exist
if os.path.exists(minecraft_directory):
# if minecraft directory is a link, then
if os.path.islink(minecraft_directory):
os.unlink(minecraft_directory)
else:
try:
os.stat(minecraft_directory)
except OSError:
try:
os.remove(minecraft_directory)
except FileNotFoundError:
pass
try:
os.symlink(instances_directory + instance, minecraft_directory)
print(f'The instance "{instance}" was activated successfully.')
except FileExistsError:
print(f'Seems like you have an existing Minecraft folder "{minecraft_directory}". It needs to be deleted or moved first.')
else:
print('Are you on drugs?')
else:
print(f'The instance "{instance}" doesn\'t exist.')
@cli.command()
def deactivate_instance():
if os.path.exists(minecraft_directory) and os.path.islink(minecraft_directory):
instance = os.path.split(os.readlink(minecraft_directory))[1]
os.unlink(minecraft_directory)
print(f'The instance "{instance}" was successfully deactivated.')
else:
print('No active instances.')
def create_instance_universal(instance):
if instance == '.DS_Store':
print('Go find a job.')
exit(1)
if os.path.exists(instances_directory + instance):
print(f'The instance "{instance}" already exists')
exit(1)
# Create main instance folder
os.mkdir(instances_directory + instance)
# Create subfolders
os.mkdir(instances_directory + instance + '/mods')
os.mkdir(instances_directory + instance + '/resourcepacks')
os.mkdir(instances_directory + instance + '/saves')
# Not necessary, just for indication purposes
Path(instances_directory + instance + '/' + instance + '.mp3').touch()
def delete_instance_universal(instance):
if not os.path.exists(instances_directory + instance):
print(f'The instance "{instance}" doesn\'t exist.')
exit(1)
if instance == '.DS_Store':
print("What's wrong with you?")
exit(1)
global was_active
was_active = False
if os.path.exists(minecraft_directory):
if os.path.islink(minecraft_directory):
if instance == os.path.split(os.readlink(minecraft_directory))[1]:
os.unlink(minecraft_directory)
was_active = True
shutil.rmtree(instances_directory + instance)
@cli.command()
@click.argument("instance")
def create_instance(instance):
create_instance_universal(instance)
print(f'The instance "{instance}" was created successfully.')
@cli.command()
@click.argument("instance")
def delete_instance(instance):
delete_instance_universal(instance)
print(f'The instance "{instance}" was deleted successfully.')
@cli.command()
@click.argument("instance")
@click.argument("new_instance_name")
def rename_instance(instance, new_instance_name):
if os.path.exists(instances_directory + instance):
if not os.path.exists(instances_directory + new_instance_name):
was_active = False
if os.path.exists(minecraft_directory):
if os.path.islink(minecraft_directory):
if instance == os.path.split(os.readlink(minecraft_directory))[1]:
os.unlink(minecraft_directory)
was_active = True
os.rename(instances_directory + instance, instances_directory + new_instance_name)
if was_active:
os.symlink(instances_directory + new_instance_name, minecraft_directory)
print(f'Instance "{instance}" was successfully renamed to "{new_instance_name}".')
else:
print(f'The instance "{new_instance_name}" already exists')
else:
print(f'The instance "{instance}" doesn\'t exist')
@cli.command()
@click.argument("instance")
def reset_instance(instance):
delete_instance_universal(instance)
create_instance_universal(instance)
if was_active:
os.symlink(instances_directory + instance, minecraft_directory)
print(f'The instance "{instance}" was reset successfully.')
@cli.command()
@click.argument("instance")
@click.argument("duplicate")
def duplicate_instance(instance, duplicate):
if os.path.exists(instances_directory + instance):
if not os.path.exists(instances_directory + duplicate):
shutil.copytree(instances_directory + instance, instances_directory + duplicate)
print(f'The duplicate of "{instance}" named "{duplicate}" was successfully created.')
else:
print(f'The instance "{duplicate}" already exists')
else:
print(f'The instance "{instance}" doesn\'t exist')
if __name__ == '__main__':
cli()