-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathbasic.html
More file actions
54 lines (46 loc) · 1.36 KB
/
basic.html
File metadata and controls
54 lines (46 loc) · 1.36 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
<!DOCTYPE html>
<html>
<head>
<script src="https://cdn.jsdelivr.net/npm/phaser@3.15.1/dist/phaser-arcade-physics.min.js"></script>
</head>
<body>
<script>
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
physics: {
default: 'arcade',
arcade: {
gravity: { y: 200 }
},
},
scene: {
preload: preload,
create: create,
}
}
const game = new Phaser.Game(config)
function preload() {
this.load.setBaseURL('https://labs.phaser.io')
this.load.image('sky', 'assets/skies/space3.png')
this.load.image('logo', 'assets/sprites/phaser3-logo.png')
this.load.image('red', 'assets/particles/red.png')
}
function create() {
this.add.image(400, 300, 'sky')
const particles = this.add.particles('red')
const emitter = particles.createEmitter({
speed: 100,
scale: { start: 1, end: 0 },
blendMode: 'ADD',
})
const logo = this.physics.add.image(400, 100, 'logo')
logo.setVelocity(100, 200)
logo.setBounce(1, 1)
logo.setCollideWorldBounds(true)
emitter.startFollow(logo)
}
</script>
</body>
</html>