@@ -5173,7 +5173,6 @@ public void draw(Bullet b){
51735173
51745174 groundLayer = Layer .legUnit ;
51755175 speed = 0.42f ;
5176- boostMultiplier = 2.4f ;
51775176 health = 7200f ;
51785177 armor = 25f ;
51795178 immunities = ObjectSet .with (StatusEffects .burning );
@@ -5193,6 +5192,7 @@ public void draw(Bullet b){
51935192 new RegionPart ("-jaw1" ){{
51945193 progress = PartProgress .charge ;
51955194 under = true ;
5195+ outlineLayerOffset = 0.01f ;
51965196 moves .add (
51975197 new PartMove (PartProgress .recoil , 0f , 0f , -5f ),
51985198 new PartMove (PartProgress .warmup .delay (0.3f ), 4f , 0f , 0f ),
@@ -5207,6 +5207,7 @@ public void draw(Bullet b){
52075207 progress = PartProgress .charge ;
52085208 under = true ;
52095209 mirror = true ;
5210+ outlineLayerOffset = 0.01f ;
52105211 moves .add (
52115212 new PartMove (PartProgress .recoil .delay (0.2f ), 0f , 0f , -5f ),
52125213 new PartMove (PartProgress .warmup .delay (0.4f ), 2f , -3f , 0f ),
@@ -5220,6 +5221,7 @@ public void draw(Bullet b){
52205221 new RegionPart ("-jaw3" ){{
52215222 mirror = true ;
52225223 under = true ;
5224+ outlineLayerOffset = 0.01f ;
52235225 progress = PartProgress .charge ;
52245226 moves .add (
52255227 new PartMove (PartProgress .recoil .delay (0.2f ), 0f , 0f , -5f ),
@@ -5232,12 +5234,13 @@ public void draw(Bullet b){
52325234 new RegionPart ("-jaw3" ){{
52335235 mirror = true ;
52345236 under = true ;
5237+ outlineLayerOffset = 0.01f ;
52355238 progress = PartProgress .charge ;
52365239 moves .add (
52375240 new PartMove (PartProgress .recoil .delay (0.4f ), 0f , 0f , -5f ),
5238- new PartMove (PartProgress .warmup .delay (0.5f ), 0f , 0f , -7f )
5241+ new PartMove (PartProgress .warmup .delay (0.5f ), 0f , - 2f , -7f )
52395242 );
5240- moveRot = -65f ;
5243+ moveRot = -75f ;
52415244 y = 0.5f ;
52425245 x = 14.5f ;
52435246 }}
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