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Vanstar unit stuff
1 parent bd8e508 commit 271d030

1 file changed

Lines changed: 14 additions & 6 deletions

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src/exogenesis/content/ExoUnitTypes.java

Lines changed: 14 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -619,7 +619,7 @@ public static void load() {
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);
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weapons.add(new Weapon("soul-bullet") {{
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mirror = false;
622-
reload = 100;
622+
reload = 200;
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x = 0;
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shootSound = Sounds.shootBig;
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showStatSprite = false;
@@ -663,8 +663,8 @@ public static void load() {
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color = ExoPal.empyreanPink;
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stroke = 0f;
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strokeTo = 1f;
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radiusTo = 0;
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radius = 6.5f;
666+
radius = 0;
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radiusTo = 6.5f;
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}},
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new HaloPart() {{
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y = 3f;
@@ -1468,6 +1468,9 @@ public static void load() {
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shootEffect = new MultiEffect(Fx.blastExplosion, Fx.fireHit);
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splashDamage = 4;
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splashDamageRadius = 7;
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incendAmount = 5;
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incendChance = 100;
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incendSpread = 10;
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shake = 0;
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addDamageMultiplier(
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explosive, 0.5f,
@@ -1499,7 +1502,7 @@ public static void load() {
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trailColor = engineColor = ExoPal.empyreanPyre;
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rotateSpeed = 6.4f;
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engineSize = 3;
1502-
engineOffset = 15;
1505+
engineOffset = 13;
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weapons.add(new Weapon("embers") {{
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reload = 80.5f;
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mirror = false;
@@ -1512,7 +1515,9 @@ public static void load() {
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bullet = new FuseBombBulletType(){{
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width = 15f;
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height = 15f;
1515-
1518+
incendAmount = 5;
1519+
incendChance = 100;
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incendSpread = 10;
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homingPower = 0f;
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speed = 2;
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hitSize = 6;
@@ -1592,6 +1597,9 @@ public static void load() {
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hitSound = Sounds.plasmaboom;
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frontColor = Color.white;
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backColor = hitColor = trailColor = ExoPal.empyreanPyre;
1600+
incendAmount = 5;
1601+
incendChance = 100;
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incendSpread = 10;
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lifetime = 45f;
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splashDamage = 32;
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splashDamageRadius = 25;
@@ -1799,7 +1807,7 @@ public static void load() {
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smokeEffect = Fx.shootSmokeDisperse;
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backColor = trailColor = hitColor = ExoPal.empyreanPyre;
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lifetime = 19f;
1802-
incendAmount = 10;
1810+
incendAmount = 5;
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incendChance = 100;
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incendSpread = 10;
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hitEffect = despawnEffect = Fx.hitBulletColor;

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