@@ -403,8 +403,8 @@ Items.titanium, new ShrapnelBulletType(){{
403403 damage = 136f ;
404404 hitLarge = true ;
405405 ammoMultiplier = 5f ;
406- serrationWidth = 7 ;
407- serrationSpacing = 4 ;
406+ serrationWidth = 9 ;
407+ serrationSpacing = 14 ;
408408 serrationFadeOffset = 0.2f ;
409409 serrations = 8 ;
410410 width = 30f ;
@@ -418,8 +418,8 @@ Items.thorium, new ShrapnelBulletType(){{
418418 damage = 185f ;
419419 pierceArmor = true ;
420420 ammoMultiplier = 6f ;
421- serrationWidth = 7 ;
422- serrationSpacing = 4 ;
421+ serrationWidth = 9 ;
422+ serrationSpacing = 14 ;
423423 serrations = 8 ;
424424 width = 30f ;
425425 smokeEffect = Fx .none ;
@@ -433,7 +433,8 @@ Items.plastanium, new ShrapnelBulletType(){{
433433 pierceCap = 3 ;
434434 reloadMultiplier = 4f ;
435435 ammoMultiplier = 3f ;
436- serrationWidth = 7 ;
436+ serrationWidth = 9 ;
437+ serrationSpacing = 14 ;
437438 serrations = 8 ;
438439 width = 30f ;
439440 fromColor = Pal .plastaniumFront ;
@@ -452,8 +453,8 @@ Items.surgeAlloy, new ShrapnelBulletType(){{
452453 statusDuration = 50 ;
453454 damage = 205f ;
454455 ammoMultiplier = 7f ;
455- serrationWidth = 7 ;
456- serrationSpacing = 4 ;
456+ serrationWidth = 9 ;
457+ serrationSpacing = 14 ;
457458 serrations = 8 ;
458459 width = 35f ;
459460 serrationLenScl = 15f ;
@@ -587,6 +588,7 @@ Items.surgeAlloy, new FlakBulletType(4.5f, 13){{
587588 shake = 2f ;
588589 range = 300f ;
589590 reload = 110f ;
591+ shootY = 17 ;
590592 shootDuration = 400 ;
591593 firingMoveFract = 0.5f ;
592594 shootSound = Sounds .laserbig ;
@@ -599,7 +601,7 @@ Items.surgeAlloy, new FlakBulletType(4.5f, 13){{
599601 useProgress = true ;
600602 progress = PartProgress .recoil ;
601603 effectColor = ExoPal .cronusRed ;
602- y = 15 ;
604+ y = shootY ;
603605 effect = ExoFx .randLifeSparkExo ;
604606 randomEffectRot = 60f ;
605607 effectChance = 0.08f ;
@@ -608,7 +610,7 @@ Items.surgeAlloy, new FlakBulletType(4.5f, 13){{
608610 useProgress = true ;
609611 progress = PartProgress .recoil ;
610612 effectColor = ExoPal .cronusRed ;
611- y = 15 ;
613+ y = shootY ;
612614 effect = ExoFx .singleSparkLong ;
613615 randomEffectRot = 60f ;
614616 effectChance = 0.4f ;
@@ -620,7 +622,7 @@ Items.surgeAlloy, new FlakBulletType(4.5f, 13){{
620622 length = 320 ;
621623 knockback = 2f ;
622624 buildingDamageMultiplier = 0.3f ;
623- colors = new Color []{ExoPal .cronusRed .cpy ().a (0.4f ), ExoPal .cronusRed , Color . white , Color .white };
625+ colors = new Color []{ExoPal .cronusRed .cpy ().a (0.4f ), ExoPal .cronusRed , Pal . meltdownHit , Color .white };
624626 oscScl = 0.3f ;
625627 width = 8.5f ;
626628 drawFlare = false ;
@@ -682,8 +684,8 @@ Items.metaglass, new FlakBulletType(4f, 6){{
682684 }}
683685 );
684686 }};
685- shootWarmupSpeed = 0.04f ;
686- minWarmup = 1 ;
687+ shootWarmupSpeed = 0.095f ;
688+ minWarmup = 0.85f ;
687689 reload = 200f ;
688690 range = 200f ;
689691 size = 8 ;
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