@@ -810,8 +810,8 @@ ExoItems.osmium, new RicochetBulletType(6.5f, 250){{
810810 hitSound = Sounds .explosionbig ;
811811
812812 trailLength = 12 ;
813- trailWidth = 2 .35f ;
814- trailSinScl = 2 .5f ;
813+ trailWidth = 4 .35f ;
814+ trailSinScl = 4 .5f ;
815815 trailSinMag = 0.5f ;
816816 trailEffect = Fx .none ;
817817 despawnShake = 3f ;
@@ -841,8 +841,7 @@ Items.carbide, new ExoArtilleryBulletType(){{
841841 intervalAngle = 180f ;
842842 intervalSpread = 300f ;
843843 addDamageMultiplier (
844- explosive , 1f ,
845- kinetic , 0.2f
844+ explosive , 1f
846845
847846 );
848847 splashDamageRadius = 55f ;
@@ -873,7 +872,7 @@ Items.carbide, new ExoArtilleryBulletType(){{
873872 height = 18f ;
874873 lifetime = 50f ;
875874 knockback = 0.5f ;
876- splashDamageRadius = 52f ;
875+ splashDamageRadius = 22f ;
877876 splashDamage = 90f ;
878877 scaledSplashDamage = true ;
879878 pierceArmor = true ;
@@ -882,7 +881,7 @@ Items.carbide, new ExoArtilleryBulletType(){{
882881 buildingDamageMultiplier = 0.25f ;
883882 shrinkY = 0.3f ;
884883 }};
885- trailLength = 32 ;
884+ trailLength = 52 ;
886885 trailWidth = 3.35f ;
887886 trailSinScl = 2.5f ;
888887 trailSinMag = 1f ;
@@ -962,7 +961,7 @@ Items.oxide, new ArtilleryBulletType(2.5f, 300, "shell"){{
962961 targetAir = false ;
963962 shake = 6f ;
964963 recoil = 1f ;
965- reload = 60f * 2 .3f ;
964+ reload = 60f * 3 .3f ;
966965 shootY = 17f ;
967966 rotateSpeed = 1f ;
968967 minWarmup = 0.85f ;
@@ -974,7 +973,7 @@ Items.oxide, new ArtilleryBulletType(2.5f, 300, "shell"){{
974973 coolant = consume (new ConsumeLiquid (Liquids .water , 30f / 60f ));
975974 coolantMultiplier = 3.75f ;
976975
977- drawer = new DrawTurret ("reinforced-" ){{
976+ drawer = new DrawTurret (){{
978977 parts .addAll (
979978 new RegionPart ("-barrel" ){{
980979 progress = PartProgress .recoil .curve (Interp .pow2In );
@@ -988,6 +987,7 @@ Items.oxide, new ArtilleryBulletType(2.5f, 300, "shell"){{
988987 progress = PartProgress .warmup ;
989988 mirror = true ;
990989 moveX = 2 ;
990+ moveRot = 20 ;
991991 heatColor = Color .red .cpy ();
992992 }});
993993 }};
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