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SetButNum.Designer.cs
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78 lines (72 loc) · 2.5 KB
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namespace MinesweeperLayoutParser;
partial class SetButNum
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
numericUpDown1 = new NumericUpDown();
button1 = new Button();
((System.ComponentModel.ISupportInitialize)numericUpDown1).BeginInit();
SuspendLayout();
//
// numericUpDown1
//
numericUpDown1.Location = new Point(12, 12);
numericUpDown1.Maximum = new decimal(new int[] { 8, 0, 0, 0 });
numericUpDown1.Minimum = new decimal(new int[] { 1, 0, 0, 0 });
numericUpDown1.Name = "numericUpDown1";
numericUpDown1.Size = new Size(86, 26);
numericUpDown1.TabIndex = 1;
numericUpDown1.Value = new decimal(new int[] { 1, 0, 0, 0 });
numericUpDown1.ValueChanged += numericUpDown1_ValueChanged;
//
// button1
//
button1.Location = new Point(12, 44);
button1.Name = "button1";
button1.Size = new Size(86, 26);
button1.TabIndex = 2;
button1.Text = "确认";
button1.UseVisualStyleBackColor = true;
button1.Click += button1_Click;
//
// SetButNum
//
AcceptButton = button1;
AutoScaleDimensions = new SizeF(7F, 19F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(111, 79);
Controls.Add(button1);
Controls.Add(numericUpDown1);
FormBorderStyle = FormBorderStyle.FixedToolWindow;
MaximumSize = new Size(127, 119);
Name = "SetButNum";
StartPosition = FormStartPosition.CenterParent;
Text = "设置该区数字";
((System.ComponentModel.ISupportInitialize)numericUpDown1).EndInit();
ResumeLayout(false);
}
#endregion
private NumericUpDown numericUpDown1;
private Button button1;
}