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49 lines (41 loc) · 1012 Bytes
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Copy pathinclude.lua
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49 lines (41 loc) · 1012 Bytes
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local scriptsPath = "resources/scripts/"
local col = "collectibles/"
local ent = "entities/"
local stmpSyn = "stompSynergies/"
local parrySyn = "parrySynergies/"
local funcs = "functions/"
local libs = "libs/"
local includeFiles = {
-- Cosas necesarias
"definitions",
funcs .. "functions",
libs .. "prenpckillcallback",
libs .. "EdithKotryHudHelper",
libs .. "status_effect_library",
libs .. "CustomShockwaveAPI",
-- Items
col .. "items/Edith/SaltShaker",
-- Entidades
ent .. "Effects/Creeps",
ent .. "Effects/Targets",
-- Entidades fin
-- Personajes
ent .. "Players/Edith",
-- Personajes fin
"challenges/Vestige",
-- sinergias pisotones
stmpSyn .. "blackPowder",
stmpSyn .. "brimstone",
stmpSyn .. "techX",
stmpSyn .. "MomsKnife",
stmpSyn .. "Rockwaves",
stmpSyn .. "SpiritSword",
stmpSyn .. "EpicFetus",
stmpSyn .. "StatusEffects",
stmpSyn .. "GodHead",
stmpSyn .. "Technology",
parrySyn .. "Brimstone",
}
for _, v in ipairs(includeFiles) do
include(scriptsPath .. v)
end