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Description
Mod Version
0.9.5
Hytale Version
latest
Feature summary
Add a LevelMode "Environment"
Which changes levels based on the environment the mob is in.
Motivation and context
Since i'm using a custom world it's more or less just an instance.
I can't define zones or biomes there i only can use the /environment command to define
different environments for selections thus creating "Zones"
So it would be awesome to have a LevelMode "Environment"
Proposed solution or design
No response
Alternatives considered
I could try to add it based on your code architecture if you want.
Additional context
No response
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enhancementNew feature or requestNew feature or request