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Validate Mod References #5

@Tyler-IN

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@Tyler-IN

There are some mods that depend on other mods assemblies (and immediately crash) if they are loaded.

Most developers fix that pretty quick, but there was a release of BWTournamentXP mod that had this problem.

Could you add a way to validate assembly references for submodules as well as delayed submodules?

BUTR/MnB2-Bannerlord-CommunityPatch#9

I'm interested in collaborating with you on Bannerlord community engagement to provide a good modding atmosphere.

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