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Phase finales #4

Description

@mrfloris

Is your feature request related to a problem?

Maybe this also applies to oneblock, but.. for chunkblock i'd love it to be a bit different so having end of a phase end-boss or mob-wave or bonus-reward: sounds fun

End each major or 5th phase with an optional configurable encounter rather than silently moving to the next block table:

  • End-Boss or mob-wave defence
  • Protect the magic block for x period of time (mob targets to get on it and/or break it) (if you defend for x period of time, you get to progress)
  • Timed gathering objective

Describe the solution you'd like.

fun, gameplay! increase playtime

Describe alternatives you've considered.

Difficulty should scale with genuine online team members, with a cap and membership-age requirement to prevent alt abuse. Solo islands should always get a viable solo version.

Agreements

  • I have searched for and ensured there isn't already an open issue regarding this.
  • I have ensured the feature I'm requesting isn't already in the latest supported BentoBox build or Addons.

Other

I hope you consider this, it seems this is also great for oneblock

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