Commit 27e1833
Fix inventory lost when returning to original island after creating second island
When a player transitions from single-island to multi-island mode, their
currentKey is a world-only key (e.g., "oneblock_world"). Previously, when
entering a new island, storeInventory saved to this world-only key, and
the backward-compat migration in getInventory incorrectly gave that data
to the new island instead of preserving it for the original island.
Add Store.upgradeWorldKeyToIsland() which proactively upgrades the
currentKey to an island-specific key before any save/load occurs. Called
from PlayerListener.onIslandEnter when a world-only key is detected, this
ensures storeInventory saves to the correct island-specific key and
prevents the migration from misassigning data.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>1 parent 3e03f7e commit 27e1833
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File tree
- src
- main/java/com/wasteofplastic/invswitcher
- listeners
- test/java/com/wasteofplastic/invswitcher
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