From f072de3904de60a93c1e52279925acba19c5b8ec Mon Sep 17 00:00:00 2001 From: Pezeee Date: Mon, 18 Aug 2025 10:07:32 +0400 Subject: [PATCH 1/2] Change order of Physics.cast types to align with actual integer value --- docs/physics.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/physics.md b/docs/physics.md index fa7b5477..f47e6047 100644 --- a/docs/physics.md +++ b/docs/physics.md @@ -52,8 +52,8 @@ setGravity([](types.md#vector) direction) {: #setgr Type | Description --- | --- Ray | A line. -Box | A cube, rectangle, plane. Sphere | A round ball. You cannot make ovals. +Box | A cube, rectangle, plane. It draws the imaginary cast, then moves the rap/box/sphere along that path instantly. The debug Bool in the parameters allows you to see this shape, to aid in setup, but the visual is not instant (due to that making it pointless, if you can't see it). From 0b17da8ce5440483f047dafa0838194e29279e4b Mon Sep 17 00:00:00 2001 From: Pezeee Date: Mon, 18 Aug 2025 11:11:59 +0400 Subject: [PATCH 2/2] Fix typo --- docs/physics.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/physics.md b/docs/physics.md index f47e6047..4c0d4fc6 100644 --- a/docs/physics.md +++ b/docs/physics.md @@ -55,7 +55,7 @@ Ray | A line. Sphere | A round ball. You cannot make ovals. Box | A cube, rectangle, plane. -It draws the imaginary cast, then moves the rap/box/sphere along that path instantly. The debug Bool in the parameters allows you to see this shape, to aid in setup, but the visual is not instant (due to that making it pointless, if you can't see it). +It draws the imaginary cast, then moves the ray/box/sphere along that path instantly. The debug Bool in the parameters allows you to see this shape, to aid in setup, but the visual is not instant (due to that making it pointless, if you can't see it). !!!Warning Physics casts are somewhat expensive. When running 30+ at once it will cause your game to stutter and/or crash. Do not overuse.