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Thanks for an interesting idea and open-sourced codes. I wonder how many wallclock-wise hours can be saved when using all_4b_faster_eval to skip some evaluations on 4 H200 NVIDIA GPUs.
Dear Authors,
Thanks for an interesting idea and open-sourced codes. I wonder how many wallclock-wise hours can be saved when using
all_4b_faster_evalto skip some evaluations on 4 H200 NVIDIA GPUs.