Problem: This is mostly relevant in the context of using an AE2 / RS2 bridge add on. Sometimes you may add an item to your memory chip and later gain access to a better method of producing the item without replication. In those cases, you may prefer to stop using Replication for producing the item entirely.
If you having it bridged to your AE2 autocrafting, you have no choice but to replace the memory chip and manually re-add all the other items which were stored on it, or change the priority of the bridge on your ME network which will affect all items, not just the one in question.
Proposed Solution: Allow for a way to remove an individual item from a memory chip.
Problem: This is mostly relevant in the context of using an AE2 / RS2 bridge add on. Sometimes you may add an item to your memory chip and later gain access to a better method of producing the item without replication. In those cases, you may prefer to stop using Replication for producing the item entirely.
If you having it bridged to your AE2 autocrafting, you have no choice but to replace the memory chip and manually re-add all the other items which were stored on it, or change the priority of the bridge on your ME network which will affect all items, not just the one in question.
Proposed Solution: Allow for a way to remove an individual item from a memory chip.