
Image defines a named image resource.
skin.xml Snippet:
<Image name="BG1" url="images/BG1.png"/>
<Form name="ImageBackgroundTest" image="BG1">
<!-- Form content -->
</Form>
| Attribute Name |
Description |
Type |
adaptive |
- |
flag |
duration |
Total animation cycle time. |
time |
frames |
Frame sequence. |
token |
image |
Referenced Image resource. |
identifier |
margin |
Image margin. |
tuple |
name |
Referenced Image resource / slot key. |
identifier |
size |
Image size geometry. |
tuple |
template |
- |
flag |
tile |
Tiling mode. |
token |
url |
Asset path for the image resource. |
identifier |
| adaptive |
Description |
true |
- |
| frames |
Description |
normal |
Default image frame. |
normalOn |
On-state frame. |
normal0 normal1 normal2 |
- |
t: *x* * |
Tiled sprite-sheet frame expression. |
| template |
Description |
true |
- |
| name |
Description |
background |
Universal slot; primary image for any styled control. |
button |
Dropdown button arrow for SelectBox. |
disabledoverlay |
Disabled-state overlay for Knob. |
first |
Left segment for TabView. |
foreground |
Overlay image for Knob and ActivityIndicator. |
hBack |
Horizontal track background for Slider. |
hHandle |
Horizontal drag handle for Slider. |
icon |
Overlay icon for Button and Toggle. |
last |
Right segment for TabView. |
middle |
Center segment for TabView. |
overlay |
Filmstrip indicator for Knob. |
single |
Single segment for TabView. |
topoverlay |
Color-tint mask for Knob. |
vBack |
Vertical track background for Slider. |
vHandle |
Vertical drag handle for Slider. |
vSmallBack |
Vertical scrollbar track for ScrollView. |
vSmallThumb |
Vertical scrollbar thumb for ScrollView. |
| tile |
Description |
repeat-xy |
- |
stretch-xy |
- |
stretch-y |
- |
tile-x |
- |
tile-xy |
- |
Notes
url is used for image assets such as PNG and SVG files in the package.
- For
t: sprite sheets, 3x3 is the sprite-sheet grid size and the value after the space is the active frame count. In t: 3x3 8, the animation plays frames 1 through 8 and then loops back to 1.
duration sets the total time for one full animation cycle across the active frames.
- When used inside
<Style> blocks, <Image> can assign a resource to an engine-recognized slot. The name attribute is a slot key the control renderer looks for.
ImagePart defines a named crop or state frame from an Image resource, used for atlas slicing and button/state graphics.
skin.xml Snippet:
<Image name="ButtonOffImage">
<ImagePart name="normal" image="ButtonStateSheet" size="0,0,120,36"/>
</Image>
<Image name="ButtonHoverImage">
<ImagePart name="normal" image="ButtonStateSheet" size="0,36,120,36"/>
</Image>
| Attribute Name |
Description |
Type |
duration |
Total animation cycle time. |
time |
frames |
Frame/state sequence. |
token |
image |
Referenced Image resource name. |
identifier |
margin |
Crop margin. |
tuple |
name |
ImagePart resource name. |
identifier |
size |
Crop geometry |
tuple |
tile |
Tiling mode. |
token |
template |
- |
- |
url |
Asset path for the image part. |
- |
| frames |
Description |
darkframe |
- |
disabled |
- |
h: |
Horizontal frame set prefix. |
lightframe |
- |
mouseover |
- |
mouseoverOn |
- |
normal |
- |
normalOn |
- |
phaseOn |
- |
pressed |
- |
v: |
Vertical frame set prefix. |
disabledOn |
- |
normal0 |
- |
normal1 |
- |
normal2 |
- |
pressedOn |
- |
small |
- |
| tile |
Description |
repeat-x |
- |
repeat-xy |
- |
repeat-y |
- |
stretch-xy |
- |
stretch-y |
- |
tile-x |
- |
tile-xy |
- |
tile-y |
- |
Notes
ImagePart is used to carve out a sub-rectangle from a named image resource, including button-state atlases and other sliced UI image sheets.
- The wrapped
Image name is what other controls consume; the ImagePart supplies the cropped state slice inside it.
ImageFilter defines a named filter for an ImagePart.
skin.xml Snippet:
<ImageFilter name="colorize" color="hsl(220,80,45)"/>
| Attribute Name |
Description |
Type |
name |
Filter type. |
token |
color |
Filter color value. |
color |
value |
Numeric filter value. |
number |
| name |
Description |
blend |
Blend filter. |
colorize |
Colorize filter. |
lightadapt |
- |
tint |
Tint filter. |
Shape defines one named vector object inside a top-level Shapes block.
skin.xml Snippet:
<Shape name="RoundedSquareShape" size="0,0,48,48" style="scale">
<Rectangle size="4,4,40,40" style="fill stroke tiled margin"
Brush.color="hsl(204,11,64)"
Pen.color="hsl(0,0,12)"
Pen.width="2"
radius="6"/>
</Shape>
| Attribute Name |
Description |
Type |
name |
Shape resource name. |
identifier |
size |
Size geometry. |
tuple |
style |
- |
token |
| name |
Description |
disabled |
- |
focus |
- |
mouseover |
- |
normal |
- |
normalOn |
- |
pressed |
- |
pressedOn |
- |
| style |
Description |
scale |
- |
ShapeImage exposes a named Shape as an image resource.
skin.xml Snippet:
<ShapeImage name="RoundedSquareIcon" url="RoundedSquareShape"/>
| Attribute Name |
Description |
Type |
adaptive |
- |
flag |
name |
ShapeImage resource name. |
identifier |
margin |
- |
tuple |
url |
Referenced Shape name. |
identifier |
frames |
- |
number |
template |
- |
token |
| adaptive |
Description |
true |
- |
| frames |
Description |
embedded |
- |
| name |
Description |
mouseover |
- |
mouseoverOn |
- |
normal |
- |
normalOn |
- |
pressed |
- |
pressedOn |
- |
Rectangle is a rectangle primitive used inside Shape.
skin.xml Snippet:
<Rectangle size="4,4,40,40" style="fill stroke tiled margin"
Brush.color="hsl(204,11,64)"
Pen.color="hsl(0,0,12)"
Pen.width="2" radius="6"/>
| Attribute Name |
Description |
Type |
size |
Position and size geometry. |
tuple |
style |
Rectangle drawing style. |
token |
Brush.color |
Fill color. |
color |
Brush.gradient |
Fill gradient reference. |
identifier |
Pen.color |
Stroke color. |
color |
Pen.width |
Stroke width. |
number |
radius |
Rounded corner radius. |
number |
style
| Values |
Description |
fill |
Enable fill. |
margin |
- |
scale |
- |
stroke |
Enable stroke line. |
tiled |
- |
Triangle is a triangle primitive used inside Shape.
skin.xml Snippet:
<Triangle point1="24,6" point2="42,40" point3="6,40" style="fill stroke"
Brush.color="hsl(204,11,64)"
Pen.color="hsl(0,0,12)"
Pen.width="2"/>
| Attribute Name |
Description |
Type |
point1 |
First triangle point. |
tuple |
point2 |
Second triangle point. |
tuple |
point3 |
Third triangle point. |
tuple |
style |
Triangle drawing style. |
token |
Brush.color |
Fill color. |
color |
Pen.color |
Stroke color. |
color |
Pen.width |
Stroke width. |
number |
| name |
Description |
normal |
- |
style
| Values |
Description |
fill |
Enable fill. |
stroke |
Enable stroke line. |
Notes
point1 point2 point3 use two value-tuple "x,y".
Ellipse is an ellipse/circle primitive used inside Shape.
skin.xml Snippet:
<Ellipse size="6,6,36,36" style="fill stroke"
Brush.color="hsl(204,11,64)"
Pen.color="hsl(0,0,12)"
Pen.width="2"/>
| Attribute Name |
Description |
Type |
size |
Position and size geometry. |
tuple |
style |
Ellipse drawing style. |
token |
Brush.color |
Fill color. |
color |
Pen.color |
Stroke color. |
color |
Pen.width |
Stroke width. |
number |
style
| Values |
Description |
fill |
Enable fill. |
stroke |
Enable stroke line. |
Line is a line primitive used inside Shape.
skin.xml Snippet:
<Line start="0,0" end="10,0" style="stroke"
Pen.color="hsl(204,11,64)"
Pen.width="2"/>
| Attribute Name |
Description |
Type |
start |
Line start point. |
tuple |
end |
Line end point. |
tuple |
style |
Line drawing styles. |
token |
scalealign |
- |
token |
Pen.color |
Stroke color. |
color |
Pen.width |
Stroke width. |
number |
| style |
Description |
stroke |
Enable stroke line. |
tiled |
- |
| scalealign |
Description |
bottom |
- |
right |
- |
Notes
start and end use a two-value tuple "x,y"