Describe the bug
Game crash, when mod tries to sync not existing objects.
To Reproduce
- Player 1 has some objects on the screen, which Player 2 hasn't (Could be caused if delete was not synced)
- Player 1 moves these objects
- Player 2 crashes
Expected behavior
You could restore these objects on Player 2 client
Geode & GD Version, and device info
Geode - 4.8.0 (Both players)
GD - 2.207 (Both players)
OS - Windows 11 (Both players)
Describe the bug
Game crash, when mod tries to sync not existing objects.
To Reproduce
Expected behavior
You could restore these objects on Player 2 client
Geode & GD Version, and device info
Geode - 4.8.0 (Both players)
GD - 2.207 (Both players)
OS - Windows 11 (Both players)