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more texture tweaking and adding key icons
1 parent d508ec1 commit 88e2ff4

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Lines changed: 15 additions & 1 deletion

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src/plugin.ts

Lines changed: 15 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -201,23 +201,37 @@ export default class MwRandomizer {
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return;
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}
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if (!sc.multiworld.locationInfo) {
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return;
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}
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const keyLayer = this.animSheet.anims.idleKey.animations[1];
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const masterKeyLayer = this.animSheet.anims.idleMasterKey.animations[1];
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let layerToAdd = null;
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let newOffY = 0;
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let flags = sc.multiworld.locationInfo[this.check.mwids[0]].flags;
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if (flags & (ap.ITEM_FLAGS.NEVER_EXCLUDE | ap.ITEM_FLAGS.TRAP)) {
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// USEFUL and TRAP items get a blue chest
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newOffY = 80;
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layerToAdd = keyLayer;
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} else if (flags & ap.ITEM_FLAGS.PROGRESSION) {
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// PROGRESSION items get a green chest
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newOffY = 136;
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layerToAdd = masterKeyLayer;
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}
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if (newOffY == 0) {
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return;
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}
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for (const name of Object.keys(this.animSheet.anims)) {
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let animations = this.animSheet.anims[name].animations;
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if (name.startsWith("idle")) {
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this.animSheet.anims[name].animations[0].sheet.offY = newOffY;
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animations[0].sheet.offY = newOffY;
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layerToAdd && animations.splice(1, 0, layerToAdd);
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}
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if (name == "open" || name == "end") {
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this.animSheet.anims[name].animations[0].sheet.offY = newOffY + 24;

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