@@ -196,8 +196,8 @@ export default class MwRandomizer {
196196 return ;
197197 }
198198
199- this . check = map . chests ?. [ this . mapId ] ;
200- if ( ! this . check ) {
199+ this . mwCheck = map . chests ?. [ this . mapId ] ;
200+ if ( ! this . mwCheck ) {
201201 return ;
202202 }
203203
@@ -209,17 +209,23 @@ export default class MwRandomizer {
209209 const masterKeyLayer = this . animSheet . anims . idleMasterKey . animations [ 1 ] ;
210210 let layerToAdd = null ;
211211
212+ this . analyzeColor = sc . ANALYSIS_COLORS . GREY ;
213+ this . analyzeLabel = "Filler" ;
214+
212215 let newOffY = 0 ;
213- let flags = sc . multiworld . locationInfo [ this . check . mwids [ 0 ] ] . flags ;
216+ let flags = sc . multiworld . locationInfo [ this . mwCheck . mwids [ 0 ] ] . flags ;
214217 if ( flags & ( ap . ITEM_FLAGS . NEVER_EXCLUDE | ap . ITEM_FLAGS . TRAP ) ) {
215218 // USEFUL and TRAP items get a blue chest
216219 newOffY = 80 ;
217220 layerToAdd = keyLayer ;
218-
221+ this . analyzeColor = sc . ANALYSIS_COLORS . BLUE ;
222+ this . analyzeLabel = "Useful" ;
219223 } else if ( flags & ap . ITEM_FLAGS . PROGRESSION ) {
220224 // PROGRESSION items get a green chest
221225 newOffY = 136 ;
222226 layerToAdd = masterKeyLayer ;
227+ this . analyzeColor = sc . ANALYSIS_COLORS . GREEN ;
228+ this . analyzeLabel = "Progression" ;
223229 }
224230
225231 if ( newOffY == 0 ) {
@@ -239,29 +245,41 @@ export default class MwRandomizer {
239245 }
240246 } ,
241247
248+ getQuickMenuSettings ( ) {
249+ return {
250+ disabled : this . isOpen || ( this . hideManager && this . hideManager . hidden ) ,
251+ type : "Analyzable" ,
252+ color : this . analyzeColor ?? 0 ,
253+ text : this . mwCheck
254+ ? `\\c[4]${ this . mwCheck . name } \\c[0]\nType: \\c[3]${ this . analyzeLabel } \\c[3]`
255+ : "\\c[1]Not in logic" ,
256+
257+ } ;
258+ } ,
259+
242260 _reallyOpenUp ( ) {
243261 if (
244- this . check === undefined ||
245- this . check . mwids === undefined ||
246- this . check . mwids . length == 0 ||
247- sc . multiworld . locationInfo [ this . check . mwids [ 0 ] ] === undefined
262+ this . mwCheck === undefined ||
263+ this . mwCheck . mwids === undefined ||
264+ this . mwCheck . mwids . length == 0 ||
265+ sc . multiworld . locationInfo [ this . mwCheck . mwids [ 0 ] ] === undefined
248266 ) {
249267 console . warn ( 'Chest not in logic' ) ;
250268 return this . parent ( ) ;
251269 }
252270
253271 const old = sc . ItemDropEntity . spawnDrops ;
254272 try {
255- if ( this . check ) {
256- sc . multiworld . reallyCheckLocations ( this . check . mwids ) ;
273+ if ( this . mwCheck ) {
274+ sc . multiworld . reallyCheckLocations ( this . mwCheck . mwids ) ;
257275 }
258276
259277 this . amount = 0 ;
260278 return this . parent ( ) ;
261279 } finally {
262280 sc . ItemDropEntity . spawnDrops = old ;
263281 }
264- }
282+ } ,
265283 } ) ;
266284
267285 ig . EVENT_STEP . SET_PLAYER_CORE . inject ( {
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