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21 September 2015
Released version 1.2.4-Beta
Change log:
-Added: Balls are different colors
-Changed: Ball ID is now set in
Screen set
-Changed: Unrealistic method added in 1.1.9-Beta can be
toggled easier (with define)
Its funny to enable and watch even if
it doesn't do what it is supposed to
Copy file name to clipboardExpand all lines: README.md
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@@ -35,19 +35,22 @@ The first time you run the program a Config.ini will be created it should look s
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```
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Config File for the Cannon.exe
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1.2.0.25-b
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1.2.4.60-b
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Screen Width: 640
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Screen Height: 480
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Log Ball's path: 0
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Enable Drag Mode (experimental): 0
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Draw Ball path on screen: 0
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```
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You can use this to change things like the screen height and width, and other stuff.
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"Log Ball's Path" (if enabled with a 1 instead of 0), will cause a a file called "logfile.log", which will contain the placement of every ball on every update (it gets quite big as you can guess).
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"Enable drag Mode" (if enabled with a 1 instead of 0), will cause the cannonballs to be effected by drag. It is listed as experimental because I based the equations used off of several things I found
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online and I cannot verify how accuate it is.
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online and I cannot verify how accurate it is.
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"Draw Ball path on Screen" (if enabled with a 1 instead of 0), will cause small pixels to trail after each ball.
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Once you start the program you will be greeted with a beautiful white screen. To create a new cannonball you click (and hold down the button)
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you can now move your move around to change the angle that the new cannonball will be fired at; as well as the longer the line the faster it will go.
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