From 9be43d6e9adcd68fe12e16ccdfebd3287c482ae4 Mon Sep 17 00:00:00 2001 From: MohdSaadJames <92658754+MohdSaadJames@users.noreply.github.com> Date: Sun, 17 Oct 2021 14:28:03 +0530 Subject: [PATCH] Added a function to increase the radius on hitting space bar key. --- index.js | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/index.js b/index.js index 966a4a0..c853cf1 100644 --- a/index.js +++ b/index.js @@ -6,6 +6,7 @@ let y = 100; let radius = 50; let speed = 10; +let spacePressed= false; let upPressed = false; let downPressed = false; let leftPressed = false; @@ -51,6 +52,10 @@ function inputs() { if (rightPressed) { x = x + speed; } + if (spacePressed){ + radius+=4; + + } } function drawGreenBlob() { @@ -99,7 +104,12 @@ function keyDown(event) { //right if (event.keyCode == 39) { rightPressed = true; + } + if (event.keyCode==32) { + + spacePressed=true; + } } function keyUp(event) { @@ -121,6 +131,10 @@ function keyUp(event) { if (event.keyCode == 39) { rightPressed = false; } + if (event.keycode==32) { + + spacePressed=false; + } } drawGame();