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Loading State UI.txt
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66 lines (35 loc) · 1.74 KB
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UI Feedback & Loading States System
Role: UI/UX Designer
Type: Design System · Components
Focus: Clarity · Responsiveness · User Feedback
Overview
I designed a reusable feedback and loading states system to improve perceived performance and user confidence across product flows. The system standardizes how the interface communicates progress, status, and completion during actions such as form submissions, transactions, and data fetching.
Design Goals
Provide clear feedback during wait states
Reduce user uncertainty during async actions
Maintain visual consistency across the product
Build reusable, scalable UI components
Components Designed
Loading Indicators
A set of spinners and progress bars designed for different contexts and screen densities.
Small, default, and large spinner variants
Determinate and indeterminate progress bars
Minimal motion to avoid distraction
Interactive States
Clear status buttons that communicate system behavior in real time:
Processing – action in progress
Saving – temporary data persistence
Connecting – network-dependent actions
Success – completed actions with confirmation feedback
Each state uses color, iconography, and motion to reinforce meaning while remaining accessible.
Skeleton States
Skeleton cards designed to replace empty screens while content loads.
Mirrors final layout to reduce layout shift
Improves perceived loading speed
Keeps users oriented while data is fetched
Design Decisions
Neutral backgrounds to reduce visual noise
Consistent spacing and border radius across components
Accessible color contrast for all states
Components designed for easy handoff to developers
https://www.figma.com/design/m5aXXmWBTxVGlQSViGRj9e/Loading-State?node-id=2-4&t=FlDEstvGCxYOyuFO-0