diff --git a/src/UniTask/Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs b/src/UniTask/Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs index 242ac6db..0cc1766d 100644 --- a/src/UniTask/Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs +++ b/src/UniTask/Assets/Plugins/UniTask/Editor/UniTaskTrackerWindow.cs @@ -52,7 +52,7 @@ void OnGUI() // Splittable SplitterGUILayout.BeginVerticalSplit(this.splitterState, EmptyLayoutOption); { - // Column Tabble + // Column Table RenderTable(); // StackTrace details diff --git a/src/UniTask/Assets/Plugins/UniTask/Runtime/TaskPool.cs b/src/UniTask/Assets/Plugins/UniTask/Runtime/TaskPool.cs index e1035598..f8797aa3 100644 --- a/src/UniTask/Assets/Plugins/UniTask/Runtime/TaskPool.cs +++ b/src/UniTask/Assets/Plugins/UniTask/Runtime/TaskPool.cs @@ -7,7 +7,7 @@ namespace Cysharp.Threading.Tasks { - // internally used but public, allow to user create custom operator with pooling. + // internally used but public, allow user to create custom operator with pooling. public static class TaskPool { diff --git a/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTask.Factory.cs b/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTask.Factory.cs index 8bdec75f..b42ffd00 100644 --- a/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTask.Factory.cs +++ b/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTask.Factory.cs @@ -220,7 +220,7 @@ public static UnityEngine.Events.UnityAction UnityAction asyncAction(arg0, arg1, arg2, arg3).Forget(); } - // + /// /// Create async void(UniTaskVoid) UnityAction. /// For example: onClick.AddListener(UniTask.UnityAction(async (T arg, CancellationToken cancellationToken) => { /* */ } )) /// diff --git a/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTaskObservableExtensions.cs b/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTaskObservableExtensions.cs index d2bd9614..f8bf5e56 100644 --- a/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTaskObservableExtensions.cs +++ b/src/UniTask/Assets/Plugins/UniTask/Runtime/UniTaskObservableExtensions.cs @@ -50,7 +50,7 @@ public static IObservable ToObservable(this UniTask task) } /// - /// Ideally returns IObservabl[Unit] is best but Cysharp.Threading.Tasks does not have Unit so return AsyncUnit instead. + /// Ideally returns IObservable[Unit] is best but Cysharp.Threading.Tasks does not have Unit so return AsyncUnit instead. /// public static IObservable ToObservable(this UniTask task) {