diff --git a/df.adventure.xml b/df.adventure.xml
index 0dcedda3d..39df3f4eb 100644
--- a/df.adventure.xml
+++ b/df.adventure.xml
@@ -239,6 +239,16 @@
+
+
+
+
+
+
+
+
+
+
@@ -443,6 +453,7 @@
+
@@ -455,6 +466,7 @@
+
diff --git a/df.creature.xml b/df.creature.xml
index 8cdeec21b..19905479d 100644
--- a/df.creature.xml
+++ b/df.creature.xml
@@ -664,6 +664,8 @@
+
+
bay12: CREATURE_GRAPHICS_LAYER_SET_FLAG_*
diff --git a/df.d_basics.xml b/df.d_basics.xml
index 6069ee351..a2bb26582 100644
--- a/df.d_basics.xml
+++ b/df.d_basics.xml
@@ -1997,6 +1997,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
bay12: CounterType
@@ -2093,6 +2109,7 @@
+
bay12: ChargeRestrictType
@@ -4073,6 +4090,7 @@
+
-- Unused: BuildPathResult
diff --git a/df.d_interface.xml b/df.d_interface.xml
index 7cc8ef0ba..fa9f164f0 100644
--- a/df.d_interface.xml
+++ b/df.d_interface.xml
@@ -1371,6 +1371,29 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -2721,12 +2744,6 @@
-
-
-
-
-
-
@@ -4924,8 +4941,16 @@
+
+
+
+
+
+
+
+
@@ -5330,7 +5355,6 @@
-
diff --git a/df.g_src.keybindings.xml b/df.g_src.keybindings.xml
index 35673815b..039841c7d 100644
--- a/df.g_src.keybindings.xml
+++ b/df.g_src.keybindings.xml
@@ -358,6 +358,7 @@
+
diff --git a/df.item.xml b/df.item.xml
index 1264029ff..ed4c4227b 100644
--- a/df.item.xml
+++ b/df.item.xml
@@ -2409,6 +2409,8 @@
+
+
bay12: ArtifactFlagType
diff --git a/df.itemdef.xml b/df.itemdef.xml
index ca7e6b256..ecf9c5745 100644
--- a/df.itemdef.xml
+++ b/df.itemdef.xml
@@ -166,6 +166,12 @@
+ bay12: WeaponLoadType
+
+
+
+
+
@@ -182,7 +188,19 @@
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/df.job.xml b/df.job.xml
index 9b2e20bd1..3a36baaac 100644
--- a/df.job.xml
+++ b/df.job.xml
@@ -1414,6 +1414,10 @@
+
+
+
+
bay12: JOBFLAG_*
diff --git a/df.proj.xml b/df.proj.xml
index 702036e12..169da9c73 100644
--- a/df.proj.xml
+++ b/df.proj.xml
@@ -10,7 +10,6 @@
-
@@ -24,6 +23,8 @@
+
+
@@ -57,6 +58,8 @@
+
+
diff --git a/df.unit.xml b/df.unit.xml
index 38ebb5760..c78452e6a 100644
--- a/df.unit.xml
+++ b/df.unit.xml
@@ -1096,6 +1096,56 @@
+ bay12: UNIT_MOVE_LOAD_RANGED_WEAPON_FLAG_*
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ bay12: UNIT_MOVE_SHOOT_RANGED_WEAPON_FLAG_*
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -1131,6 +1181,10 @@
+
+
+
+
@@ -1215,6 +1269,7 @@
+
@@ -1228,7 +1283,7 @@
refers-to='$$._global._parent._global.body.body_plan.body_parts[$]'/>
-
+
bay12: SoldierMoodType
@@ -1311,7 +1366,7 @@
-
+
@@ -2744,7 +2799,6 @@
not a compound:
-