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Config.cs
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using Newtonsoft.Json;
namespace Recruiter
{
public class Config
{
[JsonProperty("isEnabledForGarrisonInTowns")]
public bool IsEnabledForGarrisonInTowns { get; set; }
[JsonProperty("isEnabledForGarrisonInCastles")]
public bool IsEnabledForGarrisonInCastles { get; set; }
[JsonProperty("recruiterCost")]
public int RecruiterCost { get; set; }
[JsonProperty("recruitsPerDay")]
public int RecruitsPerDay { get; set; }
[JsonProperty("eliteRecruiterCost")]
public int EliteRecruiterCost { get; set; }
[JsonProperty("eliteRecruitsPerDay")]
public int EliteRecruitsPerDay { get; set; }
[JsonProperty("masterRecruiterCost")]
public int MasterRecruiterCost { get; set; }
[JsonProperty("masterRecruitsPerDay")]
public int MasterRecruitsPerDay { get; set; }
[JsonProperty("grandmasterRecruiterCost")]
public int GrandmasterRecruiterCost { get; set; }
[JsonProperty("grandmasterRecruitsPerDay")]
public int GrandmasterRecruitsPerDay { get; set; }
[JsonProperty("garrisonPercentChangeByStep")]
public int GarrisonPercentChangeByStep { get; set; }
}
}