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2 Potential Bugs #7

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@Deaadman

Not 100% sure about these bugs, but I'm noted them below just in case.

  • Not having any localization entries will prevent the exported mod from being recognised.
  • When exporting a mod, the DataAssets aren't put back into the exported prefabs.

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    Bug ReportIssues with the SDK functionality.SDKAnything related to the SDK.

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