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.gitattributes
File metadata and controls
78 lines (70 loc) · 2.8 KB
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# Unity Project Git LFS Tracking
#
# IMPORTANT: Unity uses TEXT SERIALIZATION for .unity, .prefab, .asset, .mat files
# These should NOT be tracked with LFS - they must be diffable text files for proper version control
# Only track actual binary files with LFS
# 3D Models (Binary files - use LFS)
*.fbx filter=lfs diff=lfs merge=lfs -text
*.obj filter=lfs diff=lfs merge=lfs -text
*.blend filter=lfs diff=lfs merge=lfs -text
*.3ds filter=lfs diff=lfs merge=lfs -text
*.dae filter=lfs diff=lfs merge=lfs -text
*.max filter=lfs diff=lfs merge=lfs -text
*.ma filter=lfs diff=lfs merge=lfs -text
*.mb filter=lfs diff=lfs merge=lfs -text
# Textures and Images (Binary files - use LFS)
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
*.gif filter=lfs diff=lfs merge=lfs -text
*.bmp filter=lfs diff=lfs merge=lfs -text
*.tif filter=lfs diff=lfs merge=lfs -text
*.tiff filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text
*.psd filter=lfs diff=lfs merge=lfs -text
*.exr filter=lfs diff=lfs merge=lfs -text
*.hdr filter=lfs diff=lfs merge=lfs -text
# Audio (Binary files - use LFS)
*.wav filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text
*.aif filter=lfs diff=lfs merge=lfs -text
*.aiff filter=lfs diff=lfs merge=lfs -text
*.flac filter=lfs diff=lfs merge=lfs -text
# Video (Binary files - use LFS)
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.mov filter=lfs diff=lfs merge=lfs -text
*.mpg filter=lfs diff=lfs merge=lfs -text
*.mpeg filter=lfs diff=lfs merge=lfs -text
*.avi filter=lfs diff=lfs merge=lfs -text
*.asf filter=lfs diff=lfs merge=lfs -text
*.webm filter=lfs diff=lfs merge=lfs -text
# Fonts (Binary files - use LFS)
*.ttf filter=lfs diff=lfs merge=lfs -text
*.otf filter=lfs diff=lfs merge=lfs -text
# Other Large Binaries
*.pdf filter=lfs diff=lfs merge=lfs -text
*.dll filter=lfs diff=lfs merge=lfs -text
*.so filter=lfs diff=lfs merge=lfs -text
*.dylib filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.rar filter=lfs diff=lfs merge=lfs -text
*.7z filter=lfs diff=lfs merge=lfs -text
# Unity Package Files (Binary - use LFS)
*.unitypackage filter=lfs diff=lfs merge=lfs -text
# NOTE: The following Unity file types should NOT be in LFS (they're text files):
# .unity (scenes)
# .prefab (prefabs)
# .asset (ScriptableObjects, settings)
# .mat (materials)
# .anim (animation clips)
# .controller (animator controllers)
# .physicmaterial / .physicsmaterial (physics materials)
# .flare (lens flares)
# .fontsettings (font settings)
# .guiskin (GUI skins)
# .giparams (global illumination params)
# .rendertexture (render textures)
# .mixer (audio mixers)
#
# These are YAML text files and must remain as regular Git files for proper diffs and merges.