Skip to content

[Feature] Bio-Vat Lab - DNA Extraction & Mutation System #11

@MrJacob12

Description

@MrJacob12

Implement a horizontal progression system that allows players to "juice" their characters for DNA Sludge and use it to permanently mutate cards. This introduces a strategic choice: use a card for MegaSeeds or "sacrifice" its uptime to improve its stats or others' potential.

  1. Core Mechanics
    A. Extraction (The Squeeze 2.0)

    Vat Slots: A new set of 3-5 slots where cards can be placed.

    DNA Generation: Cards in Vats produce DNA Sludge per second instead of Seeds.

    DNA Types (by Tags):

     Human → Green DNA
    
     Alien → Blue DNA
    
     Mythical/Robot → Purple DNA
    

    Burnout: While in a Vat, the card is locked from Dimensions and Portal Slots.

B. Sequencing (Mutations)

Each card instance (or type) gains a Mutation Tree.

Mutation Examples:

    Hardened Shell: +15% Power in Dimensions.

    Space-Ready: +20% Efficiency in Dimensions 50+.

    Golden Touch: +5% Chance to find rarer cards when this card is active.

C. Instability & Cronenbergs

Every mutation adds Instability Points.

Threshold: If Instability exceeds a certain limit (e.g., 50), there is a chance the card becomes a "Cronenberg".

Cronenberg State: Card is permanently disabled for Seeds/Combat but provides a 5x boost to DNA extraction (purely a generator card now).

Metadata

Metadata

Assignees

No one assigned

    Labels

    ENHANCEMENTNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions