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Python: Provide Python bindings for the Rust core engine #9

@DennisLent

Description

@DennisLent

Expose the simulation engine so ML/AI code in Python can:

  • Create and control game instances,
  • Manipulate and query game state

Requires:

  • Refactor out a pure-Rust “engine” crate (no CLI/GUI).
  • Build a PyO3 wrapper so Python import rusty_runways works.
  • Publish Python package ?

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