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Copy pathCharacterManagerDialog.cpp
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97 lines (78 loc) · 3.38 KB
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/**
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <unordered_set>
#include <memory>
#include <QDialogButtonBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QPushButton>
#include <QSqlRecord>
#include <QGroupBox>
#include <QTreeView>
#include <QLabel>
#include "CharacterRepository.h"
#include "Repository.h"
#include "CharacterManagerDialog.h"
namespace Evernus
{
CharacterManagerDialog::CharacterManagerDialog(const CharacterRepository &characterRepository,
QWidget *parent)
: QDialog{parent}
, mCharacterRepository{characterRepository}
, mCharacterModel{mCharacterRepository}
{
auto mainLayout = new QVBoxLayout{this};
auto charGroup = new QGroupBox{tr("Available characters"), this};
mainLayout->addWidget(charGroup);
auto groupLayout = new QVBoxLayout{charGroup};
mCharacterModelProxy.setSourceModel(&mCharacterModel);
mCharacterView = new QTreeView{this};
groupLayout->addWidget(mCharacterView);
mCharacterView->setModel(&mCharacterModelProxy);
mCharacterView->setSortingEnabled(true);
connect(mCharacterView->selectionModel(), &QItemSelectionModel::selectionChanged,
this, &CharacterManagerDialog::selectCharacter);
auto btnLayout = new QHBoxLayout{};
mainLayout->addLayout(btnLayout);
const auto addBtn = new QPushButton{QIcon{":/images/add.png"}, tr("Add"), this};
btnLayout->addWidget(addBtn);
connect(addBtn, &QPushButton::clicked, this, &CharacterManagerDialog::addCharacter);
mRemoveCharacterBtn = new QPushButton{QIcon{":/images/delete.png"}, tr("Remove"), this};
btnLayout->addWidget(mRemoveCharacterBtn);
mRemoveCharacterBtn->setDisabled(true);
connect(mRemoveCharacterBtn, &QPushButton::clicked, this, &CharacterManagerDialog::removeCharacter);
auto btnBox = new QDialogButtonBox{QDialogButtonBox::Close, this};
mainLayout->addWidget(btnBox);
connect(btnBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
connect(&mCharacterModel, &CharacterModel::dataChanged,
this, &CharacterManagerDialog::charactersChanged);
setWindowTitle(tr("Character Manager"));
}
void CharacterManagerDialog::updateCharacters()
{
mCharacterModel.reset();
}
void CharacterManagerDialog::removeCharacter()
{
mRemoveCharacterBtn->setEnabled(false);
mCharacterModelProxy.removeRow(mCharacterView->currentIndex().row());
mCharacterModelProxy.invalidate();
emit charactersChanged();
}
void CharacterManagerDialog::selectCharacter(const QItemSelection &selected)
{
mRemoveCharacterBtn->setEnabled(!selected.isEmpty());
}
}