1- using System . Collections . Generic ;
2-
31namespace DuckovCustomModel . Core . Data
42{
53 public static class SoundTags
64 {
75 public const string Normal = "normal" ;
8- public const string Surprise = "surprise" ;
96 public const string Idle = "idle" ;
107 public const string TriggerOnHurt = "trigger_on_hurt" ;
118 public const string TriggerOnDeath = "trigger_on_death" ;
@@ -15,71 +12,8 @@ public static class SoundTags
1512 public const string TriggerOnCritDead = "trigger_on_crit_dead" ;
1613 public const string TriggerOnCritHitTarget = "trigger_on_crit_hit_target" ;
1714 public const string TriggerOnCritKillTarget = "trigger_on_crit_kill_target" ;
18- public const string SearchFoundItemQualityNone = "search_found_item_quality_none" ;
19- public const string SearchFoundItemQualityWhite = "search_found_item_quality_white" ;
20- public const string SearchFoundItemQualityGreen = "search_found_item_quality_green" ;
21- public const string SearchFoundItemQualityBlue = "search_found_item_quality_blue" ;
22- public const string SearchFoundItemQualityPurple = "search_found_item_quality_purple" ;
23- public const string SearchFoundItemQualityOrange = "search_found_item_quality_orange" ;
24- public const string SearchFoundItemQualityRed = "search_found_item_quality_red" ;
25- public const string SearchFoundItemQualityQ7 = "search_found_item_quality_q7" ;
26- public const string SearchFoundItemQualityQ8 = "search_found_item_quality_q8" ;
27- public const string FootStepOrganicWalkLight = "footstep_organic_walk_light" ;
28- public const string FootStepOrganicWalkHeavy = "footstep_organic_walk_heavy" ;
29- public const string FootStepOrganicRunLight = "footstep_organic_run_light" ;
30- public const string FootStepOrganicRunHeavy = "footstep_organic_run_heavy" ;
31- public const string FootStepMechWalkLight = "footstep_mech_walk_light" ;
32- public const string FootStepMechWalkHeavy = "footstep_mech_walk_heavy" ;
33- public const string FootStepMechRunLight = "footstep_mech_run_light" ;
34- public const string FootStepMechRunHeavy = "footstep_mech_run_heavy" ;
35- public const string FootStepDangerWalkLight = "footstep_danger_walk_light" ;
36- public const string FootStepDangerWalkHeavy = "footstep_danger_walk_heavy" ;
37- public const string FootStepDangerRunLight = "footstep_danger_run_light" ;
38- public const string FootStepDangerRunHeavy = "footstep_danger_run_heavy" ;
39- public const string FootStepNoSoundWalkLight = "footstep_nosound_walk_light" ;
40- public const string FootStepNoSoundWalkHeavy = "footstep_nosound_walk_heavy" ;
41- public const string FootStepNoSoundRunLight = "footstep_nosound_run_light" ;
42- public const string FootStepNoSoundRunHeavy = "footstep_nosound_run_heavy" ;
43-
4415
45- public static IReadOnlyCollection < string > ValidTags =>
46- [
47- Normal ,
48- Surprise ,
49- Idle ,
50- TriggerOnHurt ,
51- TriggerOnDeath ,
52- TriggerOnHitTarget ,
53- TriggerOnKillTarget ,
54- TriggerOnCritHurt ,
55- TriggerOnCritDead ,
56- TriggerOnCritHitTarget ,
57- TriggerOnCritKillTarget ,
58- SearchFoundItemQualityNone ,
59- SearchFoundItemQualityWhite ,
60- SearchFoundItemQualityGreen ,
61- SearchFoundItemQualityBlue ,
62- SearchFoundItemQualityPurple ,
63- SearchFoundItemQualityOrange ,
64- SearchFoundItemQualityRed ,
65- SearchFoundItemQualityQ7 ,
66- SearchFoundItemQualityQ8 ,
67- FootStepOrganicWalkLight ,
68- FootStepOrganicWalkHeavy ,
69- FootStepOrganicRunLight ,
70- FootStepOrganicRunHeavy ,
71- FootStepMechWalkLight ,
72- FootStepMechWalkHeavy ,
73- FootStepMechRunLight ,
74- FootStepMechRunHeavy ,
75- FootStepDangerWalkLight ,
76- FootStepDangerWalkHeavy ,
77- FootStepDangerRunLight ,
78- FootStepDangerRunHeavy ,
79- FootStepNoSoundWalkLight ,
80- FootStepNoSoundWalkHeavy ,
81- FootStepNoSoundRunLight ,
82- FootStepNoSoundRunHeavy ,
83- ] ;
16+ public const string SearchFoundItemQualityFormat = "search_found_item_quality_{0}" ;
17+ public const string FootStepFormat = "footstep_{0}_{1}" ;
8418 }
8519}
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