Synopsis
The X3d file format allows something like
<Transform DEF="Camera_TRANSFORM"
translation="0 5 5"
scale="1 1 1"
rotation="-1 2.88576e-06 6.39758e-07 0.436332"
>
<Viewpoint DEF="CA_Camera"
centerOfRotation="0 0 0"
position="-0.00 0.00 0.00"
orientation="0.00 -0.46 -0.89 0.00"
fieldOfView="0.858"
/>
</Transform>
Details
In current version of the X3DParser does not support nested transform over the Viewpoint. It requires a lot of work to actually get it done properly. Unfortunately the blender 2.59 does generate X3D with such transforms.
Synopsis
The X3d file format allows something like
Details
In current version of the X3DParser does not support nested transform over the Viewpoint. It requires a lot of work to actually get it done properly. Unfortunately the blender 2.59 does generate X3D with such transforms.