Thank you for the great work! In point-based covolution, input point features are input in batches, rather than concat each sample like mesh-based covulution. This requires the number of vertices in each sample to be the same. But due to the triangle degeneration, the real vertex number for every cropped sample will slightly differ from each other. How did you solve the problem of the different number of vertices in each sample in point-based covolution. Is it to fill the vertices of each sample in the batch according to the desired vertex size in each resolution mesh?
Hungry for your reply, thank you very much!
Thank you for the great work! In point-based covolution, input point features are input in batches, rather than concat each sample like mesh-based covulution. This requires the number of vertices in each sample to be the same. But due to the triangle degeneration, the real vertex number for every cropped sample will slightly differ from each other. How did you solve the problem of the different number of vertices in each sample in point-based covolution. Is it to fill the vertices of each sample in the batch according to the desired vertex size in each resolution mesh?
Hungry for your reply, thank you very much!