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This repository was archived by the owner on Aug 14, 2019. It is now read-only.
Is your feature request related to a problem? Please describe.
This is non-critical. The launch parameters are lengthy and mostly related to one another. It would be beneficial to simplify this into one or two paraemeters.
Describe the solution you'd like
Simplify the input parameters with a struct, or a simple system class.
Additional context
In addition to modifying Projectile.cs, you will need to update the method callers WeaponRangedController.cs and EnemyAttackRanged.cs