-
Notifications
You must be signed in to change notification settings - Fork 0
Make the Stardew Dissolver menu responsive at supported resolutions #48
Copy link
Copy link
Open
Labels
P3Medium: normal functional defect or important work with a workaroundMedium: normal functional defect or important work with a workaroundarea:uiScreens, menus, tooltips, and player-facing UIScreens, menus, tooltips, and player-facing UIloader:smapiStardew Valley SMAPI-specificStardew Valley SMAPI-specificstatus:backlogValid work that is not currently scheduledValid work that is not currently scheduledtype:bugA defect or incorrect behaviorA defect or incorrect behavior
Description
Metadata
Metadata
Assignees
Labels
P3Medium: normal functional defect or important work with a workaroundMedium: normal functional defect or important work with a workaroundarea:uiScreens, menus, tooltips, and player-facing UIScreens, menus, tooltips, and player-facing UIloader:smapiStardew Valley SMAPI-specificStardew Valley SMAPI-specificstatus:backlogValid work that is not currently scheduledValid work that is not currently scheduledtype:bugA defect or incorrect behaviorA defect or incorrect behavior
Summary
The Stardew Dissolver menu uses a fixed 1200x860 layout and only clamps its origin, so controls extend outside smaller viewports.
Evidence
Impact
Players using common smaller resolutions or windowed mode can lose access to inventory rows, buttons, close controls, or other interactions.
Reproduction / verification
Proposed direction
Implement responsive sizing/reflow, scrolling where appropriate, and resolution-aware hitboxes while preserving the intended large-screen layout.
Acceptance criteria
Audit provenance
Candidate #24 from the read-only repository audit performed on 2026-07-20. This is separate from existing issues #3, #4, #25, and #27 unless explicitly linked later.