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Implement or remove nonfunctional Stardew configuration options #50
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P4Low: minor issue, maintenance work, or non-runtime improvementLow: minor issue, maintenance work, or non-runtime improvementarea:configConfiguration files, defaults, and overridesConfiguration files, defaults, and overridesloader:smapiStardew Valley SMAPI-specificStardew Valley SMAPI-specificstatus:backlogValid work that is not currently scheduledValid work that is not currently scheduledtype:bugA defect or incorrect behaviorA defect or incorrect behavior
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P4Low: minor issue, maintenance work, or non-runtime improvementLow: minor issue, maintenance work, or non-runtime improvementarea:configConfiguration files, defaults, and overridesConfiguration files, defaults, and overridesloader:smapiStardew Valley SMAPI-specificStardew Valley SMAPI-specificstatus:backlogValid work that is not currently scheduledValid work that is not currently scheduledtype:bugA defect or incorrect behaviorA defect or incorrect behavior
Summary
The Stardew configuration exposes emc_on_hud, creative_items, and mode, but those values are not used by gameplay code.
Evidence
Impact
Players can change documented settings and restart without any gameplay effect, while telemetry records the selected value as if it were active.
Reproduction / verification
Proposed direction
Define and implement each option's behavior with tests, or remove it from generated configuration and telemetry until supported. Coordinate CreativeItems enforcement with the Stardew EMC eligibility issue.
Acceptance criteria
Audit provenance
Candidate #27 from the read-only repository audit performed on 2026-07-20. This is separate from existing issues #3, #4, #25, and #27 unless explicitly linked later.