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fileeditorwidget.h
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72 lines (57 loc) · 1.57 KB
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#ifndef FILEEDITORWIDGET_H
#define FILEEDITORWIDGET_H
#include "bigredsave.h"
#include "worldeditorwidget.h"
#include <QWidget>
#include <QSpinBox>
#include <QComboBox>
#include <QCheckBox>
class FileEditorWidget : public QWidget
{
Q_OBJECT
public:
explicit FileEditorWidget(QWidget* parent = nullptr);
void loadFile(Save* file);
signals:
public slots:
void scoreChanged(int value);
void powerupChanged(int value);
void livesChanged(int value);
void inventoryChanged(int value);
void coinCountChanged(int value);
void starCoinCountChanged(int value);
void worldChanged(int value);
void mapPositionChanged(int value);
void openingCutsceneFlagToggled(bool toggle);
void goldBlockFlagToggled(bool toggle);
private:
class HorLine : public QFrame { public: HorLine() { setFrameStyle(QFrame::HLine | QFrame::Sunken); } };
Save* file;
QSpinBox* score;
QComboBox* powerup;
QSpinBox* lives;
QComboBox* inventory;
QSpinBox* coinCount;
QSpinBox* starCoinCount;
QComboBox* world;
QSpinBox* mapPosition;
QCheckBox* openingCutsceneFlag;
QCheckBox* goldBlockFlag;
// TODO: Other Stuff
WorldEditorWidget* worldEditor;
void setPowerupIndex();
void setInventoryIndex();
void blockAllSignals(bool block);
};
class FileContainerWidget : public QWidget
{
Q_OBJECT
public:
explicit FileContainerWidget(QWidget* parent = nullptr);
void LoadFile(GameFile* file);
private:
GameFile* file;
FileEditorWidget* normal;
FileEditorWidget* quick;
};
#endif // FILEEDITORWIDGET_H