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MagicStorageExtra.Translations.cs
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259 lines (218 loc) · 10.4 KB
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using Terraria.Localization;
using Terraria.ModLoader;
namespace MagicStorageExtra
{
public partial class MagicStorageExtra
{
private void AddTranslations()
{
ModTranslation text = CreateTranslation("SetTo");
text.SetDefault("Set to: X={0}, Y={1}");
text.AddTranslation(GameCulture.Polish, "Ustawione na: X={0}, Y={1}");
text.AddTranslation(GameCulture.French, "Mis à: X={0}, Y={1}");
text.AddTranslation(GameCulture.Spanish, "Ajustado a: X={0}, Y={1}");
text.AddTranslation(GameCulture.Chinese, "已设置为: X={0}, Y={1}");
AddTranslation(text);
text = CreateTranslation("SnowBiomeBlock");
text.SetDefault("Snow Biome Block");
text.AddTranslation(GameCulture.French, "Bloc de biome de neige");
text.AddTranslation(GameCulture.Spanish, "Bloque de Biomas de la Nieve");
text.AddTranslation(GameCulture.Chinese, "雪地环境方块");
AddTranslation(text);
text = CreateTranslation("DepositAll");
text.SetDefault("Transfer All");
text.AddTranslation(GameCulture.Russian, "Переместить всё");
text.AddTranslation(GameCulture.French, "Déposer tout");
text.AddTranslation(GameCulture.Spanish, "Depositar todo");
text.AddTranslation(GameCulture.Chinese, "全部存入");
AddTranslation(text);
text = CreateTranslation("SearchName");
text.SetDefault("Search Name");
text.AddTranslation(GameCulture.Russian, "Поиск по имени");
text.AddTranslation(GameCulture.French, "Recherche par nom");
text.AddTranslation(GameCulture.Spanish, "búsqueda por nombre");
text.AddTranslation(GameCulture.Chinese, "搜索名称");
AddTranslation(text);
text = CreateTranslation("CraftAmount");
text.SetDefault("Craft amount");
AddTranslation(text);
text = CreateTranslation("SearchMod");
text.SetDefault("Search Mod");
text.AddTranslation(GameCulture.Russian, "Поиск по моду");
text.AddTranslation(GameCulture.French, "Recherche par mod");
text.AddTranslation(GameCulture.Spanish, "búsqueda por mod");
text.AddTranslation(GameCulture.Chinese, "搜索模组");
AddTranslation(text);
text = CreateTranslation("SortDefault");
text.SetDefault("Default Sorting");
text.AddTranslation(GameCulture.Russian, "Стандартная сортировка");
text.AddTranslation(GameCulture.French, "Tri Standard");
text.AddTranslation(GameCulture.Spanish, "Clasificación por defecto");
text.AddTranslation(GameCulture.Chinese, "默认排序");
AddTranslation(text);
text = CreateTranslation("SortID");
text.SetDefault("Sort by ID");
text.AddTranslation(GameCulture.Russian, "Сортировка по ID");
text.AddTranslation(GameCulture.French, "Trier par ID");
text.AddTranslation(GameCulture.Spanish, "Ordenar por ID");
text.AddTranslation(GameCulture.Chinese, "按ID排序");
AddTranslation(text);
text = CreateTranslation("SortName");
text.SetDefault("Sort by Name");
text.AddTranslation(GameCulture.Russian, "Сортировка по имени");
text.AddTranslation(GameCulture.French, "Trier par nom");
text.AddTranslation(GameCulture.Spanish, "Ordenar por nombre");
text.AddTranslation(GameCulture.Chinese, "按名称排序");
AddTranslation(text);
text = CreateTranslation("SortStack");
text.SetDefault("Sort by Stacks");
text.AddTranslation(GameCulture.Russian, "Сортировка по стакам");
text.AddTranslation(GameCulture.French, "Trier par piles");
text.AddTranslation(GameCulture.Spanish, "Ordenar por pilas");
text.AddTranslation(GameCulture.Chinese, "按堆栈排序");
AddTranslation(text);
text = CreateTranslation("SortValue");
text.SetDefault("Sort by Value");
text.AddTranslation(GameCulture.Russian, "Сортировать по значению");
text.AddTranslation(GameCulture.French, "Trier par valeur");
text.AddTranslation(GameCulture.Spanish, "Ordenar por valor");
text.AddTranslation(GameCulture.Chinese, "按值排序");
AddTranslation(text);
text = CreateTranslation("FilterAll");
text.SetDefault("Filter All");
text.AddTranslation(GameCulture.Russian, "Фильтр (Всё)");
text.AddTranslation(GameCulture.French, "Filtrer tout");
text.AddTranslation(GameCulture.Spanish, "Filtrar todo");
text.AddTranslation(GameCulture.Chinese, "筛选全部");
AddTranslation(text);
text = CreateTranslation("FilterWeapons");
text.SetDefault("Filter Weapons");
text.AddTranslation(GameCulture.Russian, "Фильтр (Оружия)");
text.AddTranslation(GameCulture.French, "Filtrer par armes");
text.AddTranslation(GameCulture.Spanish, "Filtrar por armas");
text.AddTranslation(GameCulture.Chinese, "筛选武器");
AddTranslation(text);
text = CreateTranslation("FilterTools");
text.SetDefault("Filter Tools");
text.AddTranslation(GameCulture.Russian, "Фильтр (Инструменты)");
text.AddTranslation(GameCulture.French, "Filtrer par outils");
text.AddTranslation(GameCulture.Spanish, "Filtrar por herramientas");
text.AddTranslation(GameCulture.Chinese, "筛选工具");
AddTranslation(text);
text = CreateTranslation("FilterEquips");
text.SetDefault("Filter Equipment");
text.AddTranslation(GameCulture.Russian, "Фильтр (Снаряжения)");
text.AddTranslation(GameCulture.French, "Filtrer par Équipement");
text.AddTranslation(GameCulture.Spanish, "Filtrar por equipamiento");
text.AddTranslation(GameCulture.Chinese, "筛选装备");
AddTranslation(text);
text = CreateTranslation("FilterWeaponsMelee");
text.SetDefault("Filter Melee Weapons");
AddTranslation(text);
text = CreateTranslation("FilterWeaponsRanged");
text.SetDefault("Filter Ranged Weapons");
AddTranslation(text);
text = CreateTranslation("FilterWeaponsMagic");
text.SetDefault("Filter Magic Weapons");
AddTranslation(text);
text = CreateTranslation("FilterWeaponsSummon");
text.SetDefault("Filter Summons");
AddTranslation(text);
text = CreateTranslation("FilterWeaponsThrown");
text.SetDefault("Filter Throwing Weapons");
AddTranslation(text);
text = CreateTranslation("FilterAmmo");
text.SetDefault("Filter Ammo");
AddTranslation(text);
text = CreateTranslation("FilterArmor");
text.SetDefault("Filter Armor");
AddTranslation(text);
text = CreateTranslation("FilterVanity");
text.SetDefault("Filter Vanity Items");
AddTranslation(text);
text = CreateTranslation("FilterPotions");
text.SetDefault("Filter Potions");
text.AddTranslation(GameCulture.Russian, "Фильтр (Зелья)");
text.AddTranslation(GameCulture.French, "Filtrer par potions");
text.AddTranslation(GameCulture.Spanish, "Filtrar por poción");
text.AddTranslation(GameCulture.Chinese, "筛选药水");
AddTranslation(text);
text = CreateTranslation("FilterTiles");
text.SetDefault("Filter Placeables");
text.AddTranslation(GameCulture.Russian, "Фильтр (Размещаемое)");
text.AddTranslation(GameCulture.French, "Filtrer par placeable");
text.AddTranslation(GameCulture.Spanish, "Filtrar por metido");
text.AddTranslation(GameCulture.Chinese, "筛选放置物");
AddTranslation(text);
text = CreateTranslation("FilterMisc");
text.SetDefault("Filter Misc");
text.AddTranslation(GameCulture.Russian, "Фильтр (Разное)");
text.AddTranslation(GameCulture.French, "Filtrer par miscellanées");
text.AddTranslation(GameCulture.Spanish, "Filtrar por otros");
text.AddTranslation(GameCulture.Chinese, "筛选杂项");
AddTranslation(text);
text = CreateTranslation("FilterRecent");
text.SetDefault("Filter New Recently Added Items");
AddTranslation(text);
text = CreateTranslation("CraftingStations");
text.SetDefault("Crafting Stations");
text.AddTranslation(GameCulture.Russian, "Станции создания");
text.AddTranslation(GameCulture.French, "Stations d'artisanat");
text.AddTranslation(GameCulture.Spanish, "Estaciones de elaboración");
text.AddTranslation(GameCulture.Chinese, "制作站");
AddTranslation(text);
text = CreateTranslation("Recipes");
text.SetDefault("Recipes");
text.AddTranslation(GameCulture.Russian, "Рецепты");
text.AddTranslation(GameCulture.French, "Recettes");
text.AddTranslation(GameCulture.Spanish, "Recetas");
text.AddTranslation(GameCulture.Chinese, "合成配方");
AddTranslation(text);
text = CreateTranslation("SelectedRecipe");
text.SetDefault("Selected Recipe");
text.AddTranslation(GameCulture.French, "Recette sélectionnée");
text.AddTranslation(GameCulture.Spanish, "Receta seleccionada");
text.AddTranslation(GameCulture.Chinese, "选择配方");
AddTranslation(text);
text = CreateTranslation("Ingredients");
text.SetDefault("Ingredients");
text.AddTranslation(GameCulture.French, "Ingrédients");
text.AddTranslation(GameCulture.Spanish, "Ingredientes");
text.AddTranslation(GameCulture.Chinese, "材料");
AddTranslation(text);
text = CreateTranslation("StoredItems");
text.SetDefault("Stored Ingredients");
text.AddTranslation(GameCulture.French, "Ingrédients Stockés");
text.AddTranslation(GameCulture.Spanish, "Ingredientes almacenados");
text.AddTranslation(GameCulture.Chinese, "存储中的材料");
AddTranslation(text);
text = CreateTranslation("RecipeAvailable");
text.SetDefault("Show craftable recipes");
AddTranslation(text);
text = CreateTranslation("RecipeAll");
text.SetDefault("Show all known recipes");
AddTranslation(text);
text = CreateTranslation("RecipeBlacklist");
text.SetDefault("Show hidden recipes (ctrl+click on recipe to (un)hide)");
AddTranslation(text);
text = CreateTranslation("SortDps");
text.SetDefault("Sort by DPS");
AddTranslation(text);
text = CreateTranslation("ShowOnlyFavorited");
text.SetDefault("Only Favorited");
AddTranslation(text);
text = CreateTranslation("DepositTooltip");
text.SetDefault("Quick Stack - click, Deposit All - ctrl+click, Restock - right click");
AddTranslation(text);
text = CreateTranslation("DepositTooltipAlt");
text.SetDefault("Quick Stack - ctrl+click, Deposit All - click, Restock - right click");
AddTranslation(text);
text = CreateTranslation("CraftTooltip");
text.SetDefault("Left click to Craft, Right click to get item for a test (only for new items)");
AddTranslation(text);
text = CreateTranslation("TestItemSuffix");
text.SetDefault(" !UNTIL RESPAWN!");
AddTranslation(text);
}
}
}