Very often I found myself sculpting and painting almost identical way for all walls. It would be nice to implement some kind of symmetry editing tool that you could toggle and allow all edits to occur based on given rule.
What I'm thinking right now is following modes (both for trixel sculpting and pixel painting):
- copy (then you select relative faces on which the changes will be reflected)
- mirror (then you select X,Y and Z planes)
Might be hard to get right, but it would save artists some time in the long run.
Very often I found myself sculpting and painting almost identical way for all walls. It would be nice to implement some kind of symmetry editing tool that you could toggle and allow all edits to occur based on given rule.
What I'm thinking right now is following modes (both for trixel sculpting and pixel painting):
Might be hard to get right, but it would save artists some time in the long run.