-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.cpp
More file actions
26 lines (23 loc) · 879 Bytes
/
Copy pathmain.cpp
File metadata and controls
26 lines (23 loc) · 879 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
// Entry point: registers the game scenes and starts the engine.
#include "Engine/GameEngine.hpp"
#include "Engine/LOG.hpp"
#include "Scene/LoseScene.hpp"
#include "Scene/PlayScene.hpp"
#include "Scene/StageSelectScene.hpp"
#include "Scene/WinScene.hpp"
#include "Scene/StartScene.h"
#include "Scene/SettingsScene.hpp"
#include "Scene/ScoreboardScene.hpp"
int main(int argc, char **argv) {
Engine::LOG::SetConfig(true);
Engine::GameEngine& game = Engine::GameEngine::GetInstance();
game.AddNewScene("start", new StartScene());
game.AddNewScene("settings", new SettingsScene());
game.AddNewScene("stage-select", new StageSelectScene());
game.AddNewScene("play", new PlayScene());
game.AddNewScene("lose", new LoseScene());
game.AddNewScene("win", new WinScene());
game.AddNewScene("score", new ScoreboardScene());
game.Start("start", 120, 1600, 832);
return 0;
}