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Copy pathBuildInfo.cs
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41 lines (40 loc) · 2.11 KB
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namespace ReducedLoot
{
public static class BuildInfo
{
/* NOTES
These must all be constant types. So cant use string.Empty
*/
#region Mandatory
/// <summary>The machine readable name of the mod (no special characters or spaces)</summary>
public const string Name = "ReducedLoot";
/// <summary>Who made the mod</summary>
public const string Author = "Fuar";
/// <summary>Current version (Using Major.Minor.Build) </summary>
public const string Version = "1.2.3";
/// <summary>Name used on GUI's, like ModSettings</summary>
public const string GUIName = "Reduced Loot";
/// <summary>The minimum Melon Loader version that your mod requires</summary>
//public const string MelonLoaderVersion = "0.7.2";
#endregion
#region Optional
/// <summary>What the mod does</summary>
public const string Description = null;
/// <summary>Company that made it</summary>
public const string Company = null;
/// <summary>A valid download link</summary>
public const string DownloadLink = null;
/// <summary>Copyright info</summary>
/// <remarks>When updating the year, use the StartYear-CurrentYear format eg(Copyright © 2020-2023)</remarks>
public const string Copyright = "Copyright ©Fuar 2023";
/// <summary>Trademark info</summary>
public const string Trademark = null;
/// <summary>Product Name (Generally use the Name)</summary>
public const string Product = "Reduced Loot";
/// <summary>Culture info</summary>
public const string Culture = null;
/// <summary>Priority of your mod. Most of the time you should not need to change this</summary>
public const int Priority = 0;
#endregion
}
}