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Copy pathModifiedMovement.csproj
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54 lines (50 loc) · 2.78 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>ModifiedMovement</AssemblyName>
<Description>Mod that changes the player's movement values</Description>
<Version>1.5.3</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.4.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="BepInEx.Core" Version="5.4.21" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.1.0" />
<PackageReference Include="UnityEngine.Modules" Version="2023.3.0-beta.6" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>C:\Users\gaibr\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\Dev\BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Assembly-CSharp.dll</HintPath>
<Publicize>true</Publicize>
</Reference>
<Reference Include="BepInEx">
<HintPath>C:\Users\gaibr\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\Dev\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="com.sigurd.csync">
<HintPath>C:\Users\gaibr\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\Dev\BepInEx\plugins\Sigurd-CSync\CSync\com.sigurd.csync.dll</HintPath>
</Reference>
<Reference Include="Unity.Collections">
<HintPath>..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.Collections.dll</HintPath>
</Reference>
<Reference Include="Unity.Netcode.Runtime">
<HintPath>..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>